Vent status
Going Rogue info from Hero-Con thus far! (UPDATED)
+2
Frostyblue
Molecular
6 posters
:: General :: Announcements
Page 1 of 1
Going Rogue info from Hero-Con thus far! (UPDATED)
Click HERE For direct access to the post on the blue boards. But for those of you too lazy:
Photo Gallery from the presentation
Video of the main bulk of the presentation
Release is currently targeted for Q2 2010, with beta starting early 2010.
Beta waves:
The Praetorian Guard
The Praetorian Clockwork
The Seers
The Resistance
The Praetorian Police Department
The Syndicate
And some other info:
Dual Pistols
For Blasters, Defenders, and Corruptors.
Some attacks seem to emit Doves, it is not known if this is final or if it impacts gameplay.
Four types of bullets that change 30% of the damage dealt and the secondary effect:
Possible powers:
For Masterminds only.
Your personal weapon is a Fire Whip.
Your pets' tails will sway.
The pets all have the same general look: Red, demonic, with skeleton masks/heads.
Possible powers (NOTE: All speculation, nothing has been confirmed):
</LI>
It is not a 'light switch' or '$30 charge', it is an actual change you will experience over time.
The scale of Good - Evil is:
Heroes can:
Vigilantes can:
Praetorians can:
Rogues can:
Villains can:
You change your morality by completing special 'Morale' arcs in Preatoria:
There will be Morale arcs available at all levels available in Praetoria.
<LI>No War Walls
<LI>Civilians actually interact with each other and the environment:
<LI>Tyrant's Tower can be seen from almost anywhere due to his epicness
One of the areas is called 'Nova Praetoria', Nova meaning 'New', as it is the newest part of Praetoria
<LI>New characters can start in Praetoria instead of Paragon City or he Rogue Isles
<LI>These characters can side with the Resistance (Hero) or the Preatorian Police Department (villain)
<LI>Once they reach level 20 (or before?), they can choose to go to Paragon City and be a Hero, or go to the Rogue Isles and be a villain, even if they chose to side with the opposite faction in Praetoria
You can choose any of the base 10 Hero or Villain archetypes, but not any of the Epic (Kheldian/Arachnos) archetypes
Marcian Tobay's twitter feed
Vangelus' video
Fuzun's Keynote Speech image gallery
Fuzun's Character Panel image gallery
Various other people from twitter
Posts in this thread
~</LI>
Photo Gallery from the presentation
Video of the main bulk of the presentation
Release is currently targeted for Q2 2010, with beta starting early 2010.
Beta waves:
- Friends & Family
- Hero Con attendees
- 5 year veterans
- Loyalty Program participants
- People who pre-order Going Rogue
New Factions
The Praetorian Guard
- These are the Preatorians you may have already met in game: The opposites of the signature heroes
- They are all receiving a graphical update
The Praetorian Clockwork
- Appearance: Sleek, Robotic, Overly shiny
- These are the 'serving race', and act as maintenance for Cole's Empire
- Their costume pieces will be unlockable
The Seers
- Appearance: Sleek, smooth, creamy silver
- They float around and make sure everyone is behaving appropriatley!
- Also known as 'Mother Mayhem's Psychic Friend Network'
- All female
- May be the Praetorian Fortunatas (?)
The Resistance
- Appearnce: Gritty Steampunk
- They are a group of super powered renegades fighting against Cole's regime
- They are a career path for players who start in Praetoria that will lead them to becoming a hero
- May be the Praetorian Freakshow (?)
The Praetorian Police Department
- Appearance: Like the Paragon police, but a bit more regal/imperial looking
- They are the first line of defense against The Resistance
- They are also a career path for players who start in Praetoria, but this will lead them to becoming a villain
The Syndicate
- Appearance: Yakuza, Cyberpunk, Black colours, Jackets, Multiracial
- They are one, huge group of organized criminals
Ultra Graphics Mode
Ultra Graphics Mode is a new, OPTIONAL mode that allows you to turn on a whole host of new, awesome graphical improvements. Some of these are:
Ultra Graphics Mode is a new, OPTIONAL mode that allows you to turn on a whole host of new, awesome graphical improvements. Some of these are:
- Environmental reflections in glass, metal, and water
- Glass reflections have imperfections, just like in the real world
- Shiny costume pieces also have full reflection
- Realtime dynamic shadows that change with the time of day
- Water distorts shadows
- Ambient Occlusion
- Minimum specs will remain relatively the same
- Preatoria was build with Ultra Mode in mind, but it is not required to play in Praetoria
- Will be available throughout the rest of the CoH universe as well
Dual Pistols
For Blasters, Defenders, and Corruptors.
Some attacks seem to emit Doves, it is not known if this is final or if it impacts gameplay.
Four types of bullets that change 30% of the damage dealt and the secondary effect:
- [b]Regular (100% Lethal dmg)
- Incendiary (70% Lethal dmg/30% Fire dmg + DoT)
- Cryo (70% Lethal dmg/30% Cold dmg + Speed debuff)
- Chemical (70% Lethal dmg/30% Toxic dmg + Debuff of some sort(TBC))
Possible powers:
- Epic PBAoE: Character spins around firing bullets in all directions. Best animation EVAR. (Comparable to: Psi Shockwave w/ a longer animation (Psionic Assault))
- Cone attack: Character shoots bullets at all opponents in front of him. (Comparable to: Empty Clips (Thugs))
- Targeted AoE (?): Character fires bullets in the air that somehow then rain down on his opponents. (Comparable to: Rain of fire Fire Blast)
- Single Target Short: Player fires a single shot at his target (Comparable to: Pistols (Thugs))
- Single Target Long: Player fires two shots at his target (Comparable to: Dual Weild (Thugs))
- Change Ammo: Allows you to change your ammo type (Comparable to: Nothing. It's just that awesome)
For Masterminds only.
Your personal weapon is a Fire Whip.
Your pets' tails will sway.
The pets all have the same general look: Red, demonic, with skeleton masks/heads.
Possible powers (NOTE: All speculation, nothing has been confirmed):
- Summon Tier 1: Summons 3 small, demonic rat like creatures. (Comparable to: Call Genin (Ninjas))
- Summon Tier 2: Summons 2 demonic gorilla like creatures. (Comparable to: Call Jounin (Ninjas))
- Summon Tier 3: Summons a huge demonic gorilla of d (Comparable to: Oni (Ninjas))
- Upgrade 1: Upgrades your demon pets to give them additional abilities (Comparable to: Train Ninjas (Ninjas))
- Upgrade 2: Upgrades your demon pets to give them better additional abilities (Comparable to: Kuzi In Zen (Ninjas))
- Whip attack of some sort: Attacks your opponent with a whip (Comparable to: ???)
</LI>
[size=25]Going Rogue System
It is not a 'light switch' or '$30 charge', it is an actual change you will experience over time.
The scale of Good - Evil is:
Hero - Vigilante - Praetorian - Rogue - Villain
Heroes can:
- Access Paragon City and Praetoria
- Access Wentworths
Vigilantes can:
- Access Paragon City, the Rogue Isles, and Praetoria
- Access Wentworths
Praetorians can:
- Access Praetoria (and ???)
- (Access ???)
Rogues can:
- Access Paragon City, the Rogue Isles, and Praetoria
- Access the Black Market
Villains can:
- Access the Rogue Isles and Praetoria
- Access the Black Market
You change your morality by completing special 'Morale' arcs in Preatoria:
- Redeeming Villains will become Rogues, and will then become ?? (Preatorian, Vigilante, Hero?)
- Falling Heroes will become Vigilantes, and will then become ?? (Praetorian, Rogue, Villain?)
There will be Morale arcs available at all levels available in Praetoria.
Praetoria
<LI>No War Walls
<LI>Civilians actually interact with each other and the environment:
- They sit on benches
- They talk to each other
- They drink coffee with each other
- However, in the video, they seemed to be blissfully unaware of the small skirmish happening right in front of them
<LI>Tyrant's Tower can be seen from almost anywhere due to his epicness
One of the areas is called 'Nova Praetoria', Nova meaning 'New', as it is the newest part of Praetoria
Starting in Praetoria
<LI>New characters can start in Praetoria instead of Paragon City or he Rogue Isles
<LI>These characters can side with the Resistance (Hero) or the Preatorian Police Department (villain)
<LI>Once they reach level 20 (or before?), they can choose to go to Paragon City and be a Hero, or go to the Rogue Isles and be a villain, even if they chose to side with the opposite faction in Praetoria
You can choose any of the base 10 Hero or Villain archetypes, but not any of the Epic (Kheldian/Arachnos) archetypes
Misc Info
- Mercedes Lacky and Troy Hickman Architect Entertainment guest author arcs coming soon
- Someone asked Positron about MM customization; He turned to Marketing, who told us we cannot answer
- They have Base Raid ideas/tech, but not full, and no ETA
- No word on the new high-level content - More information on that in the months leading up to beta
- Full power customization in Issue 18
- More Cimerora/Coming Storm content coming
Marcian Tobay's twitter feed
Vangelus' video
Fuzun's Keynote Speech image gallery
Fuzun's Character Panel image gallery
Various other people from twitter
Posts in this thread
~</LI>
Last edited by Molecular on Sun Oct 25, 2009 10:57 am; edited 4 times in total
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
God damn, the boards are down now. Glad I snagged all the info whilst I could
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
HOLY SHIT!!!!!!!!!! sorry. do you have to start a new toon, or can a 50 go over?
Frostyblue- Productive Member
- Posts : 44
Join date : 2009-09-06
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Either I would imagine.
Also click HERE For pics of the presentation that they did.
Even gives a little concept art of what the MM Demons are gonna look like! Not Nerva Demons or Behemoths FTW!
Also click HERE For pics of the presentation that they did.
Even gives a little concept art of what the MM Demons are gonna look like! Not Nerva Demons or Behemoths FTW!
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Click HERE for some video of the good part of the panel at hero con about GR
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
SWWWWWWEEEEEEETTTTTT!!!! And I should have a new computer by then. Ultra Mode!!!!!!
Kharner- Admin/Colonel
- Posts : 142
Join date : 2009-04-27
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Yeah, did you watch the video? The demo of Dual Pistols FUCKING ROCKS!
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
I have updated the initial posting. Enjoy! And watch the damned video, it's NICE!
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
More Updates from Hero-con about comning features via twitter pages:
New tweets:
Upcoming feature: You don't have to log in or out to switch characters.
Water based power sets won't happen...
Possible future: mailing items.
By making the full transition from Hero>Vigilante>Villain, your former Hero can transport items from inf between sides, like a gun runner.
You may be able to mail items/inf in the future.
Zone events will be getting fleshed out and upgraded in the future. More complexity.
Enhancement prices will be standardized across all vendors.
MM pet customization is a long way off, if ever. Totally new technology not similar to current power set customization.
Paraphrase: "We won't have recipe storage. The need to unload recipes is vital to the economy." - Posi
Electric Controllers WILL happen. No ETA.
The option to decline buffs will be strongly considered.
***
Couple of big ones in here I think.
Finally being able to transfer inf ... but it sounds like a lot of work if the Praetorian Morality works shape up.
Mailing items / Inf... solves that banking / storage problem.
Enhancement Prices... good news for villains. Wasn't there a thread about this recently?
.... I can just already see people declining Speed Boost... *cries inside*
***
From Gothess's twitter:
Water-based wouldn't work. Min specs would have to be raised.
Do we want a revamped Shadow Shard or a new Praetoria. Heh. They want both. xP
Superspeeding over water. Possible. Posi says do it!
They will try not to do as many Defeat All missions. Also, glowie beacon at 10% mish completion left.
Devs hear it so often they hear it in their nightmares. MM customization.
Controller elec powerset coming.
New tweets:
Upcoming feature: You don't have to log in or out to switch characters.
Water based power sets won't happen...
Possible future: mailing items.
By making the full transition from Hero>Vigilante>Villain, your former Hero can transport items from inf between sides, like a gun runner.
You may be able to mail items/inf in the future.
Zone events will be getting fleshed out and upgraded in the future. More complexity.
Enhancement prices will be standardized across all vendors.
MM pet customization is a long way off, if ever. Totally new technology not similar to current power set customization.
Paraphrase: "We won't have recipe storage. The need to unload recipes is vital to the economy." - Posi
Electric Controllers WILL happen. No ETA.
The option to decline buffs will be strongly considered.
***
Couple of big ones in here I think.
Finally being able to transfer inf ... but it sounds like a lot of work if the Praetorian Morality works shape up.
Mailing items / Inf... solves that banking / storage problem.
Enhancement Prices... good news for villains. Wasn't there a thread about this recently?
.... I can just already see people declining Speed Boost... *cries inside*
***
From Gothess's twitter:
Water-based wouldn't work. Min specs would have to be raised.
Do we want a revamped Shadow Shard or a new Praetoria. Heh. They want both. xP
Superspeeding over water. Possible. Posi says do it!
They will try not to do as many Defeat All missions. Also, glowie beacon at 10% mish completion left.
Devs hear it so often they hear it in their nightmares. MM customization.
Controller elec powerset coming.
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Ok, I'll just update this completely tomorrow after the Con when everything is done and no more updates coming! Also, the Q & A video from the GR demo Panel!
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
You know you're a nerd when a video like that gives you a boner; you know you love being a nerd when you're no longer excited about Christmas because you know that Going Rogue isn't coming out until 2nd quarter of 2010.
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Unless at Christmas, you know you're going to get the hardware to upgrade your system so that it can handle said graphical update that comes with GR in 2nd qtr 2010.
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
That's a good point, but we're buying a Nintendo Wii for Christmas, so 2nd quarter of 2010 has much more anticipation at this point.
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
This is the video most of you will want to see. Dual Pistols FTW!
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Damn, I forgot about this convention. I had thought about going to it too. Only a 10 minute drive for me. and no, I wasn't playing Champions lol. Havent watched the whole video yet but so far it looks pretty good.
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Very nice...hope they dont take too long to release this.
Taker- Member
- Posts : 11
Join date : 2009-05-19
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
We know they're going to take a long time to release it, my hope is that they get it right with all the time they're taking to do it.
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Release is currently targeted for the second quater (i.e. by June-ish) 2010, with beta starting early 2010
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
yea, i understand they will have several levels of beta testing and some of us may be selected.
Re: Going Rogue info from Hero-Con thus far! (UPDATED)
Everyone who went to hero-con, everyone who kept their account active from sept. 15-nov. 15, 60 month vets all will get early access to the beta, then you have the pre-order crowd who will get into the closed beta. and then of course the rest of the shlubs will have their chance at beta selection.
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
:: General :: Announcements
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum