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Dual Blades/Invulnerability

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 :: Builds :: Villains :: Brute

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Dual Blades/Invulnerability Empty Dual Blades/Invulnerability

Post by Mighty Fri Nov 06, 2009 4:54 pm

Mikey, here is the build you need for your Brute....



Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
------------
Level 1: Nimble Slash C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg(39), C'ngImp-Dmg/EndRdx(39)
Level 1: Resist Physical Damage S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(40), S'fstPrt-ResKB(40), ResDam-I(46)
Level 2: Temp Invulnerability TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(17), TtmC'tng-EndRdx(17), ResDam-I(46)
Level 4: Dull Pain Dct'dW-Heal/Rchg(A), Dct'dW-Heal(5), Dct'dW-EndRdx/Rchg(5), Dct'dW-Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15)
Level 6: Ablating Strike C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg(37), C'ngImp-Dmg/EndRdx(37)
Level 8: Typhoon's Edge Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(9), Oblit-Dmg(9), Oblit-Acc/Rchg(34), Oblit-%Dam(36)
Level 10: Power Slice C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg(36), C'ngImp-Dmg/EndRdx(37)
Level 12: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 14: Super Jump Jump-I(A)
Level 16: Swift Run-I(A)
Level 18: Health Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(39)
Level 22: Unyielding RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(23), RctvArm-EndRdx(23), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam/Rchg(42)
Level 24: Blinding Feint C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(25), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg(43), C'ngImp-Dmg/EndRdx(45)
Level 26: Vengeful Slice Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(45), Mako-Dam%(45)
Level 28: Invincibility RedFtn-Def/EndRdx(A), RedFtn-Def(29), RedFtn-EndRdx(29), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(43)
Level 30: Sweeping Strike Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(31), Oblit-Dmg(31), Oblit-%Dam(31), Oblit-Acc/Rchg(34)
Level 32: One Thousand Cuts Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(33), Oblit-%Dam(33), Oblit-Acc/Rchg(34)
Level 35: Tough Hide LkGmblr-Rchg+(A), LkGmblr-Def(36)
Level 38: Unstoppable P'Shift-End%(A)
Level 41: Resist Energies ResDam-I(A), ResDam-I(42)
Level 44: Boxing Acc-I(A)
Level 47: Tough ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/EndRdx/Rchg(48), ImpSkn-ResDam/Rchg(48), ImpSkn-Status(48), ImpSkn-EndRdx/Rchg(50), ResDam-I(50)
Level 49: Hasten RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Fury
------------
Set Bonus Totals:
14% DamageBuff(Smashing)
14% DamageBuff(Lethal)
14% DamageBuff(Fire)
14% DamageBuff(Cold)
14% DamageBuff(Energy)
14% DamageBuff(Negative)
14% DamageBuff(Toxic)
14% DamageBuff(Psionic)
4.25% Defense(Smashing)
4.25% Defense(Lethal)
3.63% Defense(Fire)
3.63% Defense(Cold)
5.5% Defense(Energy)
5.5% Defense(Negative)
3% Defense(Psionic)
3.63% Defense(Melee)
6.13% Defense(Ranged)
4.25% Defense(AoE)
4% Enhancement(Heal)
40% Enhancement(RechargeTime)
55% Enhancement(Accuracy)
5% FlySpeed
213.6 HP (14.3%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 7.5%
MezResist(Held) 13.6%
MezResist(Immobilize) 22.9%
MezResist(Sleep) 11.9%
MezResist(Stun) 16.3%
MezResist(Terrorized) 9.7%
4% (0.07 End/sec) Recovery
32% (2 HP/sec) Regeneration
2.52% Resistance(Fire)
2.52% Resistance(Cold)
5% RunSpeed
2% XPDebtProtection



------------
Set Bonuses:
Crushing Impact
(Nimble Slash)
MezResist(Immobilize) 2.2%
16.9 HP (1.13%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Steadfast Protection
(Resist Physical Damage)
1.5% (0.03 End/sec) Recovery
22.5 HP (1.5%) HitPoints
3% Defense(All)
Knockback Protection (Mag -4)


Titanium Coating
(Temp Invulnerability)
MezResist(Sleep) 2.2%
22.5 HP (1.5%) HitPoints
MezResist(Stun) 2.2%
MezResist(Held) 2.75%


Doctored Wounds
(Dull Pain)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)


Crushing Impact
(Ablating Strike)
MezResist(Immobilize) 2.2%
16.9 HP (1.13%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Obliteration
(Typhoon's Edge)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Crushing Impact
(Power Slice)
MezResist(Immobilize) 2.2%
16.9 HP (1.13%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Luck of the Gambler
(Combat Jumping)
10% (0.63 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
28.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery


Reactive Armor
(Unyielding)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)


Crushing Impact
(Blinding Feint)
MezResist(Immobilize) 2.2%
16.9 HP (1.13%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


Mako's Bite
(Vengeful Slice)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%


Red Fortune
(Invincibility)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


Obliteration
(Sweeping Strike)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


Obliteration
(One Thousand Cuts)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


Luck of the Gambler
(Tough Hide)
10% (0.63 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


Impervious Skin
(Tough)
MezResist(Sleep) 2.2%
22.5 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
Status Resistance 7.5%
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Dual Blades/Invulnerability Empty Re: Dual Blades/Invulnerability

Post by Mighty Fri Nov 06, 2009 4:54 pm

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|9C20EE7E|
|-------------------------------------------------------------------|
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Dual Blades/Invulnerability Empty Re: Dual Blades/Invulnerability

Post by Mighty Sat Nov 07, 2009 2:39 pm

A quick typo I noticed in this build is that it shows Temp invuln as having 5 Titanium Coatings and 1 Resist IO; the build is actually supposed to show all 6 Titanium Coatings in Temp Invuln, just so you know.
Mighty
Mighty
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Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Dual Blades/Invulnerability Empty Re: Dual Blades/Invulnerability

Post by mnm Tue Mar 09, 2010 8:24 pm

mighty, thx. I donno what happened but I just made a(nother) DB/Invul last night. Guess I'm in full altitis mode, but thx for this build man! Smile
mnm
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