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Energy/Thermal for Tesla

 :: Builds :: Villains :: Corruptor

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Energy/Thermal for Tesla Empty Energy/Thermal for Tesla

Post by Mighty Fri Nov 13, 2009 10:12 am

This build was done to be very cost effective, while boosting recharge and secondary effects such as debuffs, heals, etc. It does offer some resistance and a little bit of defense, but is primarily designed to be a strong asset to the team as far as buffs, heals, and debuffs are concerned.


Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Corruptor
Primary Power Set: Energy Blast
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Power Blast -- Entrpc-Dmg/EndRdx/Rchg(A), Entrpc-Acc/Dmg(37), Entrpc-Heal%(37), Entrpc-Dmg/Rchg(37), Entrpc-Dmg/EndRdx(40)
Level 1: Warmth -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal(3), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/EndRdx(7)
Level 2: Fire Shield -- TtmC'tng-ResDam/EndRdx/Rchg(A), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam(13), TtmC'tng-EndRdx(15), TtmC'tng-ResDam/Rchg(23), TtmC'tng-EndRdx/Rchg(31)
Level 4: Cauterize -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal(9), Dct'dW-EndRdx/Rchg(9)
Level 6: Hover -- Krma-ResKB(A), Krma-Def/EndRdx(43), Krma-Def/Rchg(46)
Level 8: Swift -- Flight-I(A)
Level 10: Plasma Shield -- TtmC'tng-ResDam/EndRdx/Rchg(A), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(13), TtmC'tng-EndRdx/Rchg(15), TtmC'tng-ResDam(23), TtmC'tng-EndRdx(31)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 14: Fly -- Flight-I(A)
Level 16: Power of the Phoenix -- RechRdx-I(A)
Level 18: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(19), Mrcl-Heal/Rchg(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(50)
Level 22: Thaw -- Range-I(A)
Level 24: Sniper Blast -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Dmg/ActRdx/Rchg(25), Mantic-Acc/ActRdx/Rng(25), Mantic-Acc/Dmg(34), Mantic-Dam%(34)
Level 26: Power Burst -- Entrpc-Dmg/EndRdx/Rchg(A), Entrpc-Dmg/Rchg(27), Entrpc-Acc/Dmg(27), Entrpc-Dmg/EndRdx(34), Entrpc-Heal%(36)
Level 28: Forge -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx(29), AdjTgt-EndRdx/Rchg(31), AdjTgt-Rchg(33)
Level 30: Recall Friend -- RechRdx-I(A)
Level 32: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(33), Rec'dRet-Pcptn(33)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Melt Armor -- LdyGrey-DefDeb/Rchg/EndRdx(A), LdyGrey-DefDeb/EndRdx(39), LdyGrey-Rchg/EndRdx(39), LdyGrey-DefDeb/Rchg(39), LdyGrey-DefDeb(40), LdyGrey-%Dam(40)
Level 41: Power Sink -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc(42), Efficacy-EndMod/Rchg(42), Efficacy-Acc/Rchg(42), Efficacy-EndMod(43), Efficacy-EndMod/EndRdx(43)
Level 44: Charged Armor -- TtmC'tng-ResDam/EndRdx/Rchg(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-EndRdx(45), TtmC'tng-ResDam(45), TtmC'tng-ResDam/Rchg(46), TtmC'tng-EndRdx/Rchg(46)
Level 47: Electric Shackles -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(48), BasGaze-Acc/Hold(48), BasGaze-Acc/Rchg(48), Lock-%Hold(50)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 5.63% Defense(Smashing)
  • 5.63% Defense(Lethal)
  • 3.44% Defense(Energy)
  • 3.44% Defense(Negative)
  • 8.44% Defense(Melee)
  • 3.13% Defense(Ranged)
  • 4.5% Max End
  • 8% Enhancement(Heal)
  • 20% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 132.5 HP (12.4%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 5.5%
  • MezResist(Held) 8.25%
  • MezResist(Sleep) 6.6%
  • MezResist(Stun) 6.6%
  • MezResist(Terrorized) 4.4%
  • 20% Perception
  • 11% (0.18 End/sec) Recovery
  • 56% (2.5 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% RunSpeed
  • 1.5% XPDebtProtection

------------
Set Bonuses:
Entropic Chaos
(Power Blast)

  • 10% (0.45 HP/sec) Regeneration
  • MezResist(Confused) 2.75%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Doctored Wounds
(Warmth)

  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Titanium Coating
(Fire Shield)

  • MezResist(Sleep) 2.2%
  • 16.1 HP (1.5%) HitPoints
  • MezResist(Stun) 2.2%
  • MezResist(Held) 2.75%
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Doctored Wounds
(Cauterize)

  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Karma
(Hover)

  • 1.5% XPDebtProtection
  • 16.1 HP (1.5%) HitPoints
  • Knockback Protection (Mag -4)
Titanium Coating
(Plasma Shield)

  • MezResist(Sleep) 2.2%
  • 16.1 HP (1.5%) HitPoints
  • MezResist(Stun) 2.2%
  • MezResist(Held) 2.75%
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Miracle
(Health)

  • 2.5% (0.04 End/sec) Recovery
  • 20.1 HP (1.87%) HitPoints
Performance Shifter
(Stamina)

  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Sting of the Manticore
(Sniper Blast)

  • 12% (0.54 HP/sec) Regeneration
  • 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
  • 3% DamageBuff(All)
  • 7.5% Enhancement(RechargeTime)
Entropic Chaos
(Power Burst)

  • 10% (0.45 HP/sec) Regeneration
  • MezResist(Confused) 2.75%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Adjusted Targeting
(Forge)

  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Rectified Reticle
(Aim)

  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
  • 6% (0.27 HP/sec) Regeneration
  • 20% Perception
Touch of Lady Grey
(Melt Armor)

  • 16.1 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 8% (0.36 HP/sec) Regeneration
  • 2% DamageBuff(All)
  • 11% Enhancement(Accuracy)
Efficacy Adaptor
(Power Sink)

  • 12 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.45 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Titanium Coating
(Charged Armor)

  • MezResist(Sleep) 2.2%
  • 16.1 HP (1.5%) HitPoints
  • MezResist(Stun) 2.2%
  • MezResist(Held) 2.75%
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Basilisk's Gaze
(Electric Shackles)

  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Energy/Thermal for Tesla Empty Re: Energy/Thermal for Tesla

Post by Mighty Fri Nov 13, 2009 10:12 am

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Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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