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Molecular's Shield/Elec Tank- Thoughts?

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 :: Builds :: Heroes :: Tanker

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Molecular's Shield/Elec Tank- Thoughts? Empty Molecular's Shield/Elec Tank- Thoughts?

Post by Molecular Mon Nov 23, 2009 8:11 am

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
The Armored Giant: Level 50 Mutation Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (3) Luck of the Gambler - Defense/Recharge: Level 50
  • (7) Luck of the Gambler - Endurance/Recharge: Level 50
  • (17) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Charged Brawl

  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
Level 2: True Grit

  • (A) Aegis - Resistance: Level 50
  • (3) Aegis - Resistance/Recharge: Level 50
  • (5) Aegis - Psionic/Status Resistance: Level 50
  • (7) Doctored Wounds - Heal/Endurance: Level 50
  • (13) Doctored Wounds - Heal/Recharge: Level 50
  • (13) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 4: Battle Agility

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (5) Luck of the Gambler - Defense/Recharge: Level 50
  • (11) Luck of the Gambler - Endurance/Recharge: Level 50
  • (37) Luck of the Gambler - Recharge Speed: Level 50
Level 6: Active Defense

  • (A) Recharge Reduction IO: Level 50
  • (17) Recharge Reduction IO: Level 50
Level 8: Jacobs Ladder

  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (9) Obliteration - Damage/Recharge: Level 50
  • (9) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (37) Obliteration - Damage: Level 50
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (46) Obliteration - Chance for Smashing Damage: Level 50
Level 10: Hasten

  • (A) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 14: Super Jump

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Swift

  • (A) Run Speed IO: Level 50
Level 18: Health

  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (19) Numina's Convalescence - Endurance/Recharge: Level 50
  • (19) Numina's Convalescence - Heal/Recharge: Level 50
  • (36) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 20: Stamina

  • (A) Efficacy Adaptor - EndMod: Level 50
  • (21) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (21) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (36) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (36) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (43) Efficacy Adaptor - EndMod/Endurance: Level 50
Level 22: Against All Odds

  • (A) Endurance Reduction IO: Level 50
  • (23) Endurance Reduction IO: Level 50
  • (23) Taunt Duration IO: Level 50
Level 24: Build Up

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 26: Shield Charge

  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (27) Obliteration - Damage/Recharge: Level 50
  • (27) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (34) Obliteration - Chance for Smashing Damage: Level 50
  • (37) Obliteration - Damage: Level 50
Level 28: Thunder Strike

  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (29) Obliteration - Damage/Recharge: Level 50
  • (29) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (31) Obliteration - Damage: Level 50
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Obliteration - Chance for Smashing Damage: Level 50
Level 30: Phalanx Fighting

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (31) Luck of the Gambler - Defense/Recharge: Level 50
  • (31) Luck of the Gambler - Recharge Speed: Level 50
Level 32: One with the Shield

  • (A) Impervium Armor - Resistance/Endurance: Level 40
  • (33) Impervium Armor - Resistance/Recharge: Level 40
  • (33) Impervium Armor - Resistance: Level 40
  • (33) Numina's Convalescence - Heal/Endurance: Level 50
  • (40) Numina's Convalescence - Heal/Recharge: Level 50
  • (40) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 35: Kick

  • (A) Force Feedback - Chance for +Recharge: Level 50
Level 38: Lightning Rod

  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (39) Obliteration - Damage/Recharge: Level 50
  • (39) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (40) Obliteration - Chance for Smashing Damage: Level 50
  • (48) Obliteration - Damage: Level 50
Level 41: Conserve Power

  • (A) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 44: Physical Perfection

  • (A) Performance Shifter - EndMod: Level 50
  • (45) Performance Shifter - EndMod/Recharge: Level 50
  • (45) Performance Shifter - Chance for +End: Level 50
  • (45) Numina's Convalescence - Heal: Level 50
  • (46) Numina's Convalescence - Heal/Endurance: Level 50
  • (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 47: Tough

  • (A) Impervium Armor - Resistance/Endurance: Level 40
  • (48) Impervium Armor - Resistance/Recharge: Level 40
  • (48) Impervium Armor - Resistance/Endurance/Recharge: Level 40
Level 49: Weave

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (50) Luck of the Gambler - Defense/Recharge: Level 50
  • (50) Luck of the Gambler - Endurance/Recharge: Level 50
  • (50) Luck of the Gambler - Recharge Speed: Level 50
------------
Level 1: Brawl

  • (A) Empty
Level 1: Sprint

  • (A) Endurance Reduction IO: Level 50
Level 2: Rest

  • (A) Recharge Reduction IO: Level 50
Level 1: Gauntlet
------------
Set Bonus Totals:

  • 17% DamageBuff(Smashing)
  • 17% DamageBuff(Lethal)
  • 17% DamageBuff(Fire)
  • 17% DamageBuff(Cold)
  • 17% DamageBuff(Energy)
  • 17% DamageBuff(Negative)
  • 17% DamageBuff(Toxic)
  • 17% DamageBuff(Psionic)
  • 7.5% Defense(Smashing)
  • 7.5% Defense(Lethal)
  • 4.69% Defense(Fire)
  • 4.69% Defense(Cold)
  • 1.56% Defense(Energy)
  • 1.56% Defense(Negative)
  • 3.75% Defense(Psionic)
  • 15% Defense(Melee)
  • 3.13% Defense(Ranged)
  • 4.69% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 62.5% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 10% FlySpeed
  • 281.1 HP (15%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Stun) 8.8%
  • MezResist(Terrorized) 2.2%
  • 9% (0.15 End/sec) Recovery
  • 86% (6.73 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 3% Resistance(Psionic)
  • 15% RunSpeed
Molecular
Molecular
Admin/Co-Founder/Ventrilo & Forum God
Admin/Co-Founder/Ventrilo & Forum God

Posts : 698
Join date : 2009-04-27

Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
Molecular's Shield/Elec Tank- Thoughts? Left_bar_bleue50/50Molecular's Shield/Elec Tank- Thoughts? Empty_bar_bleue  (50/50)

https://anarchistsoffreedom.darkbb.com

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Molecular's Shield/Elec Tank- Thoughts? Empty Re: Molecular's Shield/Elec Tank- Thoughts?

Post by Molecular Mon Nov 23, 2009 8:12 am

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Molecular
Molecular
Admin/Co-Founder/Ventrilo & Forum God
Admin/Co-Founder/Ventrilo & Forum God

Posts : 698
Join date : 2009-04-27

Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
Molecular's Shield/Elec Tank- Thoughts? Left_bar_bleue50/50Molecular's Shield/Elec Tank- Thoughts? Empty_bar_bleue  (50/50)

https://anarchistsoffreedom.darkbb.com

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Molecular's Shield/Elec Tank- Thoughts? Empty Re: Molecular's Shield/Elec Tank- Thoughts?

Post by Molecular Mon Nov 23, 2009 8:15 am

If you load that into mid's you should see that I'm able to drop SC and LR roughly every 27-28 seconds (remove the chance for + rech IO from kick, otherwise it gives a false reading of every 21 seconds) and I have fairly decent Def to melee, ranged and AoE. I'm not a big fan of 6 slotting powers, but I found that 8 of them pretty much had to be 6 slotted. Luckily, this wasn't really that tight of a build, and I was surprised at where I could trim some slots to feed the 6 slot monster. If you have any ideas of how to pull out a little more defense without sacrificing any of my current set bonuses, I'd love to hear it.
Molecular
Molecular
Admin/Co-Founder/Ventrilo & Forum God
Admin/Co-Founder/Ventrilo & Forum God

Posts : 698
Join date : 2009-04-27

Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
Molecular's Shield/Elec Tank- Thoughts? Left_bar_bleue50/50Molecular's Shield/Elec Tank- Thoughts? Empty_bar_bleue  (50/50)

https://anarchistsoffreedom.darkbb.com

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Molecular's Shield/Elec Tank- Thoughts? Empty Re: Molecular's Shield/Elec Tank- Thoughts?

Post by Mighty Mon Nov 23, 2009 2:57 pm

The only thing I noticed is the fact that it seems costly to 6 slot Stamina just to gain the 5% recharge bonus from the Efficiency Adaptors. Instead, I would only 3 slot the Stamina with the Performance Shifters, so that you can move 3 of those slots over to Charged Brawl, and if you also pulled one out of Health, which would make that 3 slotted with Numina's instead of 4 slotted, you would lose the 6% heal bonus, but would gain a 10% recharge bonus (twice that of the Efficiency Adaptors), a 4% recovery bonus and a 15% accuracy bonus if you ended up filling those 5 slots in Charged Brawl with the Fortunata Hypnosis set.

The other good news about doing that is that it would save you money since all the healers on blueside make Numima's expensive as all hell over there. With the recipes you have chosen for that build, you'll want to save where you can because you'll find that blue-side prices are going to make that build a serious fortune to obtain. You might as well pull a Blkcell and buy a billion and save time, LOL. Molecular's Shield/Elec Tank- Thoughts? Affraid
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Molecular's Shield/Elec Tank- Thoughts? Empty Re: Molecular's Shield/Elec Tank- Thoughts?

Post by Frostyblue Wed Mar 17, 2010 6:11 pm

So like this?

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Wildblue Yonder: Level 50 Mutation Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
------------
Level 1: Deflection
(A) Luck of the Gambler - Defense/Endurance
(3) Luck of the Gambler - Defense/Recharge
(7) Luck of the Gambler - Endurance/Recharge
(17) Luck of the Gambler - Recharge Speed

Level 1: Charged Brawl
(A) Fortunata Hypnosis - Sleep/Endurance
(36) Fortunata Hypnosis - Accuracy/Recharge
(36) Fortunata Hypnosis - Accuracy/Sleep/Recharge
(36) Fortunata Hypnosis - Sleep/Recharge
(43) Fortunata Hypnosis - Sleep

Level 2: True Grit
(A) Aegis - Resistance
(3) Aegis - Resistance/Recharge
(5) Aegis - Psionic/Status Resistance
(7) Doctored Wounds - Heal/Endurance
(13) Doctored Wounds - Heal/Recharge
(13) Doctored Wounds - Heal/Endurance/Recharge

Level 4: Battle Agility
(A) Luck of the Gambler - Defense/Endurance
(5) Luck of the Gambler - Defense/Recharge
(11) Luck of the Gambler - Endurance/Recharge
(37) Luck of the Gambler - Recharge Speed

Level 6: Active Defense
(A) Recharge Reduction IO
(17) Recharge Reduction IO

Level 8: Jacobs Ladder
(A) Obliteration - Accuracy/Recharge
(9) Obliteration - Damage/Recharge
(9) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Damage
(43) Obliteration - Accuracy/Damage/Endurance/Recharge
(46) Obliteration - Chance for Smashing Damage

Level 10: Hasten
(A) Recharge Reduction IO
(11) Recharge Reduction IO

Level 12: Combat Jumping
(A) Luck of the Gambler - Recharge Speed

Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(15) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Swift
(A) Run Speed IO

Level 18: Health
(A) Numina's Convalescence - Heal/Endurance
(19) Numina's Convalescence - Endurance/Recharge
(19) Numina's Convalescence - Heal/Recharge

Level 20: Stamina
(A) Performance Shifter - EndMod
(21) Performance Shifter - EndMod/Accuracy
(21) Performance Shifter - Chance for +End

Level 22: Against All Odds
(A) Endurance Reduction IO
(23) Endurance Reduction IO
(23) Taunt Duration IO

Level 24: Build Up
(A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(42) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 26: Shield Charge
(A) Obliteration - Accuracy/Recharge
(27) Obliteration - Damage/Recharge
(27) Obliteration - Accuracy/Damage/Recharge
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(34) Obliteration - Chance for Smashing Damage
(37) Obliteration - Damage

Level 28: Thunder Strike
(A) Obliteration - Accuracy/Recharge
(29) Obliteration - Damage/Recharge
(29) Obliteration - Accuracy/Damage/Recharge
(31) Obliteration - Damage
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(43) Obliteration - Chance for Smashing Damage

Level 30: Phalanx Fighting
(A) Luck of the Gambler - Defense/Endurance
(31) Luck of the Gambler - Defense/Recharge
(31) Luck of the Gambler - Recharge Speed

Level 32: One with the Shield
(A) Impervium Armor - Resistance/Endurance
(33) Impervium Armor - Resistance/Recharge
(33) Impervium Armor - Resistance
(33) Numina's Convalescence - Heal/Endurance
(40) Numina's Convalescence - Heal/Recharge
(40) Numina's Convalescence - Heal/Endurance/Recharge

Level 35: Kick
(A) Force Feedback - Chance for +Recharge

Level 38: Lightning Rod
(A) Obliteration - Accuracy/Recharge
(39) Obliteration - Damage/Recharge
(39) Obliteration - Accuracy/Damage/Recharge
(39) Obliteration - Accuracy/Damage/Endurance/Recharge
(40) Obliteration - Chance for Smashing Damage
(48) Obliteration - Damage

Level 41: Conserve Power
(A) Recharge Reduction IO
(42) Recharge Reduction IO

Level 44: Physical Perfection
(A) Performance Shifter - EndMod
(45) Performance Shifter - EndMod/Recharge
(45) Performance Shifter - Chance for +End
(45) Numina's Convalescence - Heal
(46) Numina's Convalescence - Heal/Endurance
(46) Numina's Convalescence - +Regeneration/+Recovery

Level 47: Tough
(A) Impervium Armor - Resistance/Endurance
(48) Impervium Armor - Resistance/Recharge
(48) Impervium Armor - Resistance/Endurance/Recharge

Level 49: Weave
(A) Luck of the Gambler - Defense/Endurance
(50) Luck of the Gambler - Defense/Recharge
(50) Luck of the Gambler - Endurance/Recharge
(50) Luck of the Gambler - Recharge Speed

------------
Level 1: Brawl
(A) Empty

Level 1: Sprint
(A) Endurance Reduction IO

Level 2: Rest
(A) Recharge Reduction IO

Level 1: Gauntlet
Level 0: Ninja Run

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Frostyblue
Frostyblue
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Productive Member

Posts : 44
Join date : 2009-09-06

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