Vent status
Spine/Elec
3 posters
Spine/Elec
this is just a 1st draft so im not sure if its what i want to do in the end... im not sure if i want to go without a travel power but to get one i need to drop either ripper or throw spines and i really like both of those powers... the only place ill need a travel for is outside or in really big mish maps cause ill have swift and lightning reflexes with sprint to get me around quickish and i can use raptor packs everywhere else i guess... i went for rech, acc and end/rec increases with this build...
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
------------
Level 1: Lunge Empty(A)
Level 1: Charged Armor ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(5), EndRdx-I(5)
Level 2: Spine Burst Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(7), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(9)
Level 4: Conductive Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-ResDam/EndRdx/Rchg(11), ImpArm-ResDam(13), EndRdx-I(13)
Level 6: Build Up RechRdx-I(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 10: Static Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(17), ImpArm-ResDam/EndRdx/Rchg(17), ImpArm-ResDam(19), EndRdx-I(19)
Level 12: Swift Run-I(A)
Level 14: Health Mrcl-Rcvry+(A), Mrcl-Heal(50)
Level 16: Grounded ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(21), ImpArm-ResDam(23), ImpArm-ResPsi(23)
Level 18: Quills Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27), Armgdn-Dam%(27)
Level 20: Energize Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31), Dct'dW-Rchg(31)
Level 22: Stamina EndMod-I(A), EndMod-I(33), EndMod-I(33)
Level 24: Lightning Field Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Erad-%Dam(36)
Level 26: Ripper Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Boxing Empty(A)
Level 30: Tough ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(37), ImpArm-ResDam/EndRdx/Rchg(39), ImpArm-ResDam(39), EndRdx-I(39)
Level 32: Throw Spines Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(42)
Level 35: Power Sink P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43)
Level 38: Power Surge UbrkCons-Hold(A), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45), UbrkCons-EndRdx/Hold(45)
Level 41: Ring of Fire Empty(A)
Level 44: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(48)
Level 47: Fire Ball Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50)
Level 49: Lightning Reflexes Run-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
11.5% DamageBuff(Smashing)
11.5% DamageBuff(Lethal)
11.5% DamageBuff(Fire)
11.5% DamageBuff(Cold)
11.5% DamageBuff(Energy)
11.5% DamageBuff(Negative)
11.5% DamageBuff(Toxic)
11.5% DamageBuff(Psionic)
9.38% Defense(Psionic)
11.3% Max End
4% Enhancement(Heal)
81% Enhancement(Accuracy)
62.5% Enhancement(RechargeTime)
5% FlySpeed
40.2 HP (3%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Immobilize) 2.75%
MezResist(Stun) 6.6%
MezResist(Terrorized) 2.2%
24.5% (0.41 End/sec) Recovery
10.4% Resistance(Fire)
10.4% Resistance(Cold)
1.26% Resistance(Toxic)
4.26% Resistance(Psionic)
5% RunSpeed
------------
Set Bonuses:
Impervium Armor
(Charged Armor)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Armageddon
(Spine Burst)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Impervium Armor
(Conductive Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Impervium Armor
(Static Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Miracle
(Health)
2.5% (0.04 End/sec) Recovery
Impervium Armor
(Grounded)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Obliteration
(Quills)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Doctored Wounds
(Energize)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
1.26% Resistance(Toxic,Psionic)
Obliteration
(Lightning Field)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Obliteration
(Ripper)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
1.88% Defense(Psionic)
2.25% Max End
Positron's Blast
(Throw Spines)
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Performance Shifter
(Power Sink)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
2.5% DamageBuff(All)
Unbreakable Constraint
(Power Surge)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Decimation
(Fire Blast)
MezResist(Immobilize) 2.75%
15.1 HP (1.12%) HitPoints
2.25% Max End (Exceeded 5 Bonus Cap)
6.25% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
------------
Level 1: Lunge Empty(A)
Level 1: Charged Armor ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(5), EndRdx-I(5)
Level 2: Spine Burst Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(7), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(9)
Level 4: Conductive Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-ResDam/EndRdx/Rchg(11), ImpArm-ResDam(13), EndRdx-I(13)
Level 6: Build Up RechRdx-I(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 10: Static Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(17), ImpArm-ResDam/EndRdx/Rchg(17), ImpArm-ResDam(19), EndRdx-I(19)
Level 12: Swift Run-I(A)
Level 14: Health Mrcl-Rcvry+(A), Mrcl-Heal(50)
Level 16: Grounded ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(21), ImpArm-ResDam(23), ImpArm-ResPsi(23)
Level 18: Quills Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27), Armgdn-Dam%(27)
Level 20: Energize Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31), Dct'dW-Rchg(31)
Level 22: Stamina EndMod-I(A), EndMod-I(33), EndMod-I(33)
Level 24: Lightning Field Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Erad-%Dam(36)
Level 26: Ripper Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Boxing Empty(A)
Level 30: Tough ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(37), ImpArm-ResDam/EndRdx/Rchg(39), ImpArm-ResDam(39), EndRdx-I(39)
Level 32: Throw Spines Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(42)
Level 35: Power Sink P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43)
Level 38: Power Surge UbrkCons-Hold(A), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45), UbrkCons-EndRdx/Hold(45)
Level 41: Ring of Fire Empty(A)
Level 44: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(48)
Level 47: Fire Ball Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50)
Level 49: Lightning Reflexes Run-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
11.5% DamageBuff(Smashing)
11.5% DamageBuff(Lethal)
11.5% DamageBuff(Fire)
11.5% DamageBuff(Cold)
11.5% DamageBuff(Energy)
11.5% DamageBuff(Negative)
11.5% DamageBuff(Toxic)
11.5% DamageBuff(Psionic)
9.38% Defense(Psionic)
11.3% Max End
4% Enhancement(Heal)
81% Enhancement(Accuracy)
62.5% Enhancement(RechargeTime)
5% FlySpeed
40.2 HP (3%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Immobilize) 2.75%
MezResist(Stun) 6.6%
MezResist(Terrorized) 2.2%
24.5% (0.41 End/sec) Recovery
10.4% Resistance(Fire)
10.4% Resistance(Cold)
1.26% Resistance(Toxic)
4.26% Resistance(Psionic)
5% RunSpeed
------------
Set Bonuses:
Impervium Armor
(Charged Armor)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Armageddon
(Spine Burst)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Impervium Armor
(Conductive Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Impervium Armor
(Static Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Miracle
(Health)
2.5% (0.04 End/sec) Recovery
Impervium Armor
(Grounded)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Obliteration
(Quills)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Doctored Wounds
(Energize)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
1.26% Resistance(Toxic,Psionic)
Obliteration
(Lightning Field)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Obliteration
(Ripper)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
1.88% Defense(Psionic)
2.25% Max End
Positron's Blast
(Throw Spines)
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Performance Shifter
(Power Sink)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
2.5% DamageBuff(All)
Unbreakable Constraint
(Power Surge)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Decimation
(Fire Blast)
MezResist(Immobilize) 2.75%
15.1 HP (1.12%) HitPoints
2.25% Max End (Exceeded 5 Bonus Cap)
6.25% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Emprad- Achiever
- Posts : 52
Join date : 2009-05-02
Re: Spine/Elec
oh and i might also get rid of blaze for weapon and get caltrops and ES instead... its just that fire ball has a bigger radius (15 to ES's 10) and does a bit more damage and im not sure if i would use caltrops a lot so im not sure...
Emprad- Achiever
- Posts : 52
Join date : 2009-05-02
Re: Spine/Elec
oh and i also dont know how damage procs work in damage auras so if somebody can explain that would be great, does the proc have the chance to every tick on every enemy or what? cause i have 2 in each of my damage auras.. i thought they would do some good
Emprad- Achiever
- Posts : 52
Join date : 2009-05-02
Re: Spine/Elec
heres the final draft, its kinda just a dream build for now cause i probably only have about 100 mil
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
------------
Level 1: Lunge
(A) Empty
Level 1: Charged Armor
(A) Impervium Armor - Resistance/Endurance
(3) Impervium Armor - Psionic Resistance
(3) Impervium Armor - Resistance/Endurance/Recharge
(5) Impervium Armor - Resistance
(5) Endurance Reduction IO
Level 2: Spine Burst
(A) Armageddon - Damage
(7) Armageddon - Damage/Recharge
(7) Armageddon - Accuracy/Damage/Recharge
(9) Armageddon - Accuracy/Recharge
(9) Armageddon - Damage/Endurance
Level 4: Conductive Shield
(A) Impervium Armor - Resistance/Endurance
(11) Impervium Armor - Psionic Resistance
(11) Impervium Armor - Resistance/Endurance/Recharge
(13) Impervium Armor - Resistance
(13) Endurance Reduction IO
Level 6: Build Up
(A) Recharge Reduction IO
Level 8: Hasten
(A) Recharge Reduction IO
(15) Recharge Reduction IO
(15) Recharge Reduction IO
Level 10: Static Shield
(A) Impervium Armor - Resistance/Endurance
(17) Impervium Armor - Psionic Resistance
(17) Impervium Armor - Resistance/Endurance/Recharge
(19) Impervium Armor - Resistance
(33) Endurance Reduction IO
Level 12: Swift
(A) Run Speed IO
Level 14: Health
(A) Miracle - +Recovery
(50) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Grounded
(A) Impervium Armor - Resistance/Endurance
(19) Impervium Armor - Resistance
(21) Impervium Armor - Resistance/Recharge
(23) Impervium Armor - Psionic Resistance
Level 18: Quills
(A) Obliteration - Damage
(21) Obliteration - Accuracy/Recharge
(25) Obliteration - Damage/Recharge
(25) Obliteration - Accuracy/Damage/Endurance/Recharge
(27) Obliteration - Chance for Smashing Damage
(27) Eradication - Chance for Energy Damage
Level 20: Energize
(A) Doctored Wounds - Heal/Endurance
(29) Doctored Wounds - Endurance/Recharge
(29) Doctored Wounds - Heal/Recharge
(31) Doctored Wounds - Heal/Endurance/Recharge
(31) Doctored Wounds - Heal
(31) Doctored Wounds - Recharge
Level 22: Stamina
(A) Efficacy Adaptor - EndMod
(23) Efficacy Adaptor - EndMod/Recharge
(33) Efficacy Adaptor - EndMod/Accuracy/Recharge
(40) Efficacy Adaptor - Accuracy/Recharge
(40) Efficacy Adaptor - EndMod/Accuracy
(46) Efficacy Adaptor - EndMod/Endurance
Level 24: Lightning Field
(A) Obliteration - Damage
(33) Obliteration - Accuracy/Recharge
(34) Obliteration - Damage/Recharge
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(34) Obliteration - Chance for Smashing Damage
(36) Armageddon - Chance for Fire Damage
Level 26: Ripper
(A) Obliteration - Damage
(36) Obliteration - Accuracy/Recharge
(36) Obliteration - Damage/Recharge
(37) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 28: Boxing
(A) Empty
Level 30: Tough
(A) Impervium Armor - Resistance/Endurance
(37) Impervium Armor - Psionic Resistance
(39) Impervium Armor - Resistance/Endurance/Recharge
(39) Impervium Armor - Resistance
(39) Endurance Reduction IO
Level 32: Super Speed
(A) Winter's Gift - Slow Resistance (20%)
Level 35: Power Sink
(A) Performance Shifter - EndMod
(40) Performance Shifter - EndMod/Accuracy
(42) Performance Shifter - EndMod/Recharge
(42) Performance Shifter - EndMod/Accuracy/Recharge
(43) Performance Shifter - Accuracy/Recharge
Level 38: Power Surge
(A) Recharge Reduction IO
Level 41: Char
(A) Unbreakable Constraint - Hold
(42) Unbreakable Constraint - Hold/Recharge
(43) Unbreakable Constraint - Accuracy/Hold/Recharge
(43) Unbreakable Constraint - Accuracy/Recharge
(45) Unbreakable Constraint - Endurance/Hold
Level 44: Fire Blast
(A) Apocalypse - Damage
(45) Apocalypse - Damage/Endurance
(45) Apocalypse - Accuracy/Recharge
(46) Apocalypse - Damage/Recharge
(46) Apocalypse - Accuracy/Damage/Recharge
Level 47: Fire Ball
(A) Ragnarok - Damage
(48) Ragnarok - Damage/Recharge
(48) Ragnarok - Damage/Endurance
(48) Ragnarok - Accuracy/Recharge
(50) Ragnarok - Accuracy/Damage/Recharge
(50) Ragnarok - Chance for Knockdown
Level 49: Lightning Reflexes
(A) Run Speed IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
18% DamageBuff(Smashing)
18% DamageBuff(Lethal)
18% DamageBuff(Fire)
18% DamageBuff(Cold)
18% DamageBuff(Energy)
18% DamageBuff(Negative)
18% DamageBuff(Toxic)
18% DamageBuff(Psionic)
9.38% Defense(Psionic)
11.3% Max End
72% Enhancement(Accuracy)
4% Enhancement(Heal)
65% Enhancement(RechargeTime)
5% FlySpeed
80.3 HP (6%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Stun) 6.6%
MezResist(Terrorized) 2.2%
26% (0.43 End/sec) Recovery
26% (1.45 HP/sec) Regeneration
20% ResEffect(FlySpeed)
20% ResEffect(RechargeTime)
20% ResEffect(RunSpeed)
8.82% Resistance(Fire)
8.82% Resistance(Cold)
6.26% Resistance(Toxic)
16.3% Resistance(Psionic)
5% RunSpeed
------------
Set Bonuses:
Impervium Armor
(Charged Armor)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Armageddon
(Spine Burst)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Impervium Armor
(Conductive Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Impervium Armor
(Static Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Impervium Armor
(Grounded)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Obliteration
(Quills)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Doctored Wounds
(Energize)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
1.26% Resistance(Toxic,Psionic)
Efficacy Adaptor
(Stamina)
15.1 HP (1.12%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.56 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)
Obliteration
(Lightning Field)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Obliteration
(Ripper)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Winter's Gift
(Super Speed)
20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Performance Shifter
(Power Sink)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
2.5% DamageBuff(All)
Unbreakable Constraint
(Char)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Fire Blast)
16% (0.89 HP/sec) Regeneration
40.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
------------
Level 1: Lunge
(A) Empty
Level 1: Charged Armor
(A) Impervium Armor - Resistance/Endurance
(3) Impervium Armor - Psionic Resistance
(3) Impervium Armor - Resistance/Endurance/Recharge
(5) Impervium Armor - Resistance
(5) Endurance Reduction IO
Level 2: Spine Burst
(A) Armageddon - Damage
(7) Armageddon - Damage/Recharge
(7) Armageddon - Accuracy/Damage/Recharge
(9) Armageddon - Accuracy/Recharge
(9) Armageddon - Damage/Endurance
Level 4: Conductive Shield
(A) Impervium Armor - Resistance/Endurance
(11) Impervium Armor - Psionic Resistance
(11) Impervium Armor - Resistance/Endurance/Recharge
(13) Impervium Armor - Resistance
(13) Endurance Reduction IO
Level 6: Build Up
(A) Recharge Reduction IO
Level 8: Hasten
(A) Recharge Reduction IO
(15) Recharge Reduction IO
(15) Recharge Reduction IO
Level 10: Static Shield
(A) Impervium Armor - Resistance/Endurance
(17) Impervium Armor - Psionic Resistance
(17) Impervium Armor - Resistance/Endurance/Recharge
(19) Impervium Armor - Resistance
(33) Endurance Reduction IO
Level 12: Swift
(A) Run Speed IO
Level 14: Health
(A) Miracle - +Recovery
(50) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Grounded
(A) Impervium Armor - Resistance/Endurance
(19) Impervium Armor - Resistance
(21) Impervium Armor - Resistance/Recharge
(23) Impervium Armor - Psionic Resistance
Level 18: Quills
(A) Obliteration - Damage
(21) Obliteration - Accuracy/Recharge
(25) Obliteration - Damage/Recharge
(25) Obliteration - Accuracy/Damage/Endurance/Recharge
(27) Obliteration - Chance for Smashing Damage
(27) Eradication - Chance for Energy Damage
Level 20: Energize
(A) Doctored Wounds - Heal/Endurance
(29) Doctored Wounds - Endurance/Recharge
(29) Doctored Wounds - Heal/Recharge
(31) Doctored Wounds - Heal/Endurance/Recharge
(31) Doctored Wounds - Heal
(31) Doctored Wounds - Recharge
Level 22: Stamina
(A) Efficacy Adaptor - EndMod
(23) Efficacy Adaptor - EndMod/Recharge
(33) Efficacy Adaptor - EndMod/Accuracy/Recharge
(40) Efficacy Adaptor - Accuracy/Recharge
(40) Efficacy Adaptor - EndMod/Accuracy
(46) Efficacy Adaptor - EndMod/Endurance
Level 24: Lightning Field
(A) Obliteration - Damage
(33) Obliteration - Accuracy/Recharge
(34) Obliteration - Damage/Recharge
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(34) Obliteration - Chance for Smashing Damage
(36) Armageddon - Chance for Fire Damage
Level 26: Ripper
(A) Obliteration - Damage
(36) Obliteration - Accuracy/Recharge
(36) Obliteration - Damage/Recharge
(37) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 28: Boxing
(A) Empty
Level 30: Tough
(A) Impervium Armor - Resistance/Endurance
(37) Impervium Armor - Psionic Resistance
(39) Impervium Armor - Resistance/Endurance/Recharge
(39) Impervium Armor - Resistance
(39) Endurance Reduction IO
Level 32: Super Speed
(A) Winter's Gift - Slow Resistance (20%)
Level 35: Power Sink
(A) Performance Shifter - EndMod
(40) Performance Shifter - EndMod/Accuracy
(42) Performance Shifter - EndMod/Recharge
(42) Performance Shifter - EndMod/Accuracy/Recharge
(43) Performance Shifter - Accuracy/Recharge
Level 38: Power Surge
(A) Recharge Reduction IO
Level 41: Char
(A) Unbreakable Constraint - Hold
(42) Unbreakable Constraint - Hold/Recharge
(43) Unbreakable Constraint - Accuracy/Hold/Recharge
(43) Unbreakable Constraint - Accuracy/Recharge
(45) Unbreakable Constraint - Endurance/Hold
Level 44: Fire Blast
(A) Apocalypse - Damage
(45) Apocalypse - Damage/Endurance
(45) Apocalypse - Accuracy/Recharge
(46) Apocalypse - Damage/Recharge
(46) Apocalypse - Accuracy/Damage/Recharge
Level 47: Fire Ball
(A) Ragnarok - Damage
(48) Ragnarok - Damage/Recharge
(48) Ragnarok - Damage/Endurance
(48) Ragnarok - Accuracy/Recharge
(50) Ragnarok - Accuracy/Damage/Recharge
(50) Ragnarok - Chance for Knockdown
Level 49: Lightning Reflexes
(A) Run Speed IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
18% DamageBuff(Smashing)
18% DamageBuff(Lethal)
18% DamageBuff(Fire)
18% DamageBuff(Cold)
18% DamageBuff(Energy)
18% DamageBuff(Negative)
18% DamageBuff(Toxic)
18% DamageBuff(Psionic)
9.38% Defense(Psionic)
11.3% Max End
72% Enhancement(Accuracy)
4% Enhancement(Heal)
65% Enhancement(RechargeTime)
5% FlySpeed
80.3 HP (6%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Stun) 6.6%
MezResist(Terrorized) 2.2%
26% (0.43 End/sec) Recovery
26% (1.45 HP/sec) Regeneration
20% ResEffect(FlySpeed)
20% ResEffect(RechargeTime)
20% ResEffect(RunSpeed)
8.82% Resistance(Fire)
8.82% Resistance(Cold)
6.26% Resistance(Toxic)
16.3% Resistance(Psionic)
5% RunSpeed
------------
Set Bonuses:
Impervium Armor
(Charged Armor)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Armageddon
(Spine Burst)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Impervium Armor
(Conductive Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Impervium Armor
(Static Shield)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Impervium Armor
(Grounded)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Obliteration
(Quills)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Doctored Wounds
(Energize)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
1.26% Resistance(Toxic,Psionic)
Efficacy Adaptor
(Stamina)
15.1 HP (1.12%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.56 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)
Obliteration
(Lightning Field)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Obliteration
(Ripper)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
3% Resistance(Psionic)
Winter's Gift
(Super Speed)
20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Performance Shifter
(Power Sink)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
2.5% DamageBuff(All)
Unbreakable Constraint
(Char)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Fire Blast)
16% (0.89 HP/sec) Regeneration
40.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)
Emprad- Achiever
- Posts : 52
Join date : 2009-05-02
Re: Spine/Elec
Proc I believe in watching mine in icicles have a chance to proc for every tick. Watching my procs, if it hits, it hits all the enemies at once, so it seems its just a chance every tick and not every tick for every enemey. Nice build btw.
Kharner- Admin/Colonel
- Posts : 142
Join date : 2009-04-27
Re: Spine/Elec
nice, i have 4 procs combined in my 2 damage auras so it should work out great then
Emprad- Achiever
- Posts : 52
Join date : 2009-05-02
Re: Spine/Elec
I have 3 nucleuos and 3 procs in my icicles and it works great. End would be an issue with having no end red in it, but with energy absor coming up every mob it works itself out.
Kharner- Admin/Colonel
- Posts : 142
Join date : 2009-04-27
Re: Spine/Elec
My energy absorption comes up more than once a mob.
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
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