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Bots/Traps
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Cybertrap: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Speed
Villain Profile:
Level 1: Battle Drones
Level 1: Ninja Run
------------
Set Bonus Totals:
http://www.cohplanner.com/
Click this DataLink to open the build!
Cybertrap: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Speed
Villain Profile:
Level 1: Battle Drones
- (A) Blood Mandate - Accuracy/Damage: Level 50
- (3) Blood Mandate - Damage/Endurance: Level 50
- (9) Blood Mandate - Accuracy/Endurance: Level 50
- (34) Blood Mandate - Accuracy/Damage/Endurance: Level 50
- (46) Blood Mandate - Damage: Level 50
- (A) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
- (A) Decimation - Accuracy/Damage: Level 40
- (3) Decimation - Damage/Endurance: Level 40
- (7) Decimation - Damage/Recharge: Level 40
- (34) Decimation - Accuracy/Endurance/Recharge: Level 40
- (43) Decimation - Chance of Build Up: Level 40
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (5) Doctored Wounds - Endurance/Recharge: Level 50
- (5) Doctored Wounds - Heal/Recharge: Level 50
- (15) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (17) Doctored Wounds - Recharge: Level 50
- (A) Run Speed IO: Level 50
- (7) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (9) Recharge Reduction IO: Level 50
- (A) Undermined Defenses - Defense Debuff/Recharge: Level 50
- (11) Undermined Defenses - Defense Debuff/Recharge/Endurance: Level 50
- (11) Undermined Defenses - Recharge/Endurance: Level 50
- (42) Undermined Defenses - Defense Debuff/Endurance: Level 50
- (43) Achilles' Heel - Chance for Res Debuff: Level 20
- (A) Blood Mandate - Accuracy/Damage: Level 50
- (13) Blood Mandate - Damage/Endurance: Level 50
- (13) Blood Mandate - Accuracy/Endurance: Level 50
- (34) Blood Mandate - Accuracy/Damage/Endurance: Level 50
- (46) Blood Mandate - Damage: Level 50
- (A) Jumping IO: Level 50
- (15) Jumping IO: Level 50
- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (17) Numina's Convalescence - Heal/Recharge: Level 50
- (43) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Endurance/Recharge: Level 50
- (19) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (33) Luck of the Gambler - Recharge Speed: Level 50
- (A) Performance Shifter - EndMod/Recharge: Level 50
- (21) Performance Shifter - EndMod/Accuracy: Level 50
- (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (31) Performance Shifter - Chance for +End: Level 50
- (A) Entropic Chaos - Accuracy/Damage: Level 35
- (23) Entropic Chaos - Damage/Endurance: Level 35
- (23) Entropic Chaos - Damage/Recharge: Level 35
- (42) Entropic Chaos - Damage/Endurance/Recharge: Level 35
- (46) Entropic Chaos - Chance of Heal Self: Level 35
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Endurance/Recharge: Level 50
- (25) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (31) Luck of the Gambler - Recharge Speed: Level 50
- (33) Karma - Knockback Protection: Level 30
- (A) Soulbound Allegiance - Damage/Recharge: Level 50
- (27) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
- (27) Soulbound Allegiance - Accuracy/Recharge: Level 50
- (37) Soulbound Allegiance - Damage/Endurance: Level 50
- (40) Soulbound Allegiance - Chance for Build Up: Level 50
- (A) Dark Watcher's Despair - To Hit Debuff: Level 50
- (29) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
- (29) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
- (50) Dark Watcher's Despair - Recharge/Endurance: Level 50
- (50) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
- (A) Endurance Reduction IO: Level 50
- (31) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (A) Obliteration - Damage: Level 50
- (36) Obliteration - Accuracy/Recharge: Level 50
- (36) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Obliteration - Chance for Smashing Damage: Level 50
- (A) Obliteration - Damage: Level 50
- (39) Obliteration - Accuracy/Recharge: Level 50
- (39) Obliteration - Damage/Recharge: Level 50
- (39) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (40) Obliteration - Chance for Smashing Damage: Level 50
- (A) Recharge Reduction IO: Level 50
- (42) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (45) Luck of the Gambler - Endurance/Recharge: Level 50
- (45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (45) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (48) Luck of the Gambler - Endurance/Recharge: Level 50
- (48) Luck of the Gambler - Recharge Speed: Level 50
- (A) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 1: Ninja Run
- (A) Empty
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
------------
Set Bonus Totals:
- 14% DamageBuff(Smashing)
- 14% DamageBuff(Lethal)
- 14% DamageBuff(Fire)
- 14% DamageBuff(Cold)
- 14% DamageBuff(Energy)
- 14% DamageBuff(Negative)
- 14% DamageBuff(Toxic)
- 14% DamageBuff(Psionic)
- 3.75% Defense(Smashing)
- 3.75% Defense(Lethal)
- 7.5% Defense(Fire)
- 7.5% Defense(Cold)
- 7.5% Defense(Melee)
- 9.38% Defense(AoE)
- 6.3% Max End
- 52% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 62.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 111.4 HP (13.9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.75%
- MezResist(Held) 4.4%
- MezResist(Immobilize) 2.75%
- MezResist(Stun) 7.7%
- MezResist(Terrorized) 2.2%
- 8% (0.13 End/sec) Recovery
- 78% (2.61 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 5% RunSpeed
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Bots/Traps
- Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
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