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Dark Melee/Regen for PvP build
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Dark Melee/Regen for PvP build
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Mighty - Curse: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(37)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5)
Level 2: Shadow Maul -- Oblit-Acc/Rchg(A), Oblit-Dmg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(37)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(9), P'Shift-End%(42)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(11), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(39), Heal-I(43)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(15), Dct'dW-Heal/EndRdx(15), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 14: Touch of Fear -- RechRdx-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19), Numna-Regen/Rcvry+(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(42)
Level 22: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal(23), EndRdx-I(50)
Level 24: Resilience -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(25), ImpSkn-ResDam/EndRdx/Rchg(27), ImpSkn-Status(27), S'fstPrt-ResKB(42)
Level 26: Boxing -- Acc-I(A)
Level 28: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(29), ImpSkn-EndRdx/Rchg(29), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Instant Healing -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Moment of Glory -- Ksmt-ToHit+(A), RechRdx-I(39), RechRdx-I(43), LkGmblr-Rchg+(50)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48)
Level 44: Focused Accuracy -- GSFC-ToHit/Rchg(A), GSFC-ToHit(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(50)
Level 49: Super Speed -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
------------
Set Bonuses:
Touch of Death
(Smite)
(Fast Healing)
(Shadow Maul)
(Quick Recovery)
(Reconstruction)
(Siphon Life)
(Dull Pain)
(Health)
(Stamina)
(Integration)
(Resilience)
(Resilience)
(Tough)
(Combat Jumping)
(Midnight Grasp)
(Moment of Glory)
(Focused Accuracy)
(Physical Perfection)
http://www.cohplanner.com/
Click this DataLink to open the build!
Mighty - Curse: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(37)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5)
Level 2: Shadow Maul -- Oblit-Acc/Rchg(A), Oblit-Dmg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(37)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(9), P'Shift-End%(42)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(11), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(39), Heal-I(43)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(15), Dct'dW-Heal/EndRdx(15), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 14: Touch of Fear -- RechRdx-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19), Numna-Regen/Rcvry+(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(42)
Level 22: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal(23), EndRdx-I(50)
Level 24: Resilience -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(25), ImpSkn-ResDam/EndRdx/Rchg(27), ImpSkn-Status(27), S'fstPrt-ResKB(42)
Level 26: Boxing -- Acc-I(A)
Level 28: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(29), ImpSkn-EndRdx/Rchg(29), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Instant Healing -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Moment of Glory -- Ksmt-ToHit+(A), RechRdx-I(39), RechRdx-I(43), LkGmblr-Rchg+(50)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48)
Level 44: Focused Accuracy -- GSFC-ToHit/Rchg(A), GSFC-ToHit(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(50)
Level 49: Super Speed -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
- 10.5% DamageBuff(Smashing)
- 10.5% DamageBuff(Lethal)
- 10.5% DamageBuff(Fire)
- 10.5% DamageBuff(Cold)
- 10.5% DamageBuff(Energy)
- 10.5% DamageBuff(Negative)
- 10.5% DamageBuff(Toxic)
- 10.5% DamageBuff(Psionic)
- 10.6% Defense(Smashing)
- 10.6% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 1.25% Defense(Energy)
- 1.25% Defense(Negative)
- 15.6% Defense(Melee)
- 2.5% Defense(Ranged)
- 2.5% Defense(AoE)
- 14% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 40% Enhancement(RechargeTime)
- 20% FlySpeed
- 225.9 HP (16.9%) HitPoints
- 20% JumpHeight
- 20% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 15%
- MezResist(Held) 20.5%
- MezResist(Immobilize) 23.3%
- MezResist(Sleep) 19.4%
- MezResist(Stun) 17.2%
- MezResist(Terrorized) 19.4%
- 10% (0.17 End/sec) Recovery
- 36% (2.01 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 20% RunSpeed
- 4% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Smite)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Fast Healing)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Shadow Maul)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Siphon Life)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Health)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Integration)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Resilience)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- 2% XPDebtProtection
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
(Resilience)
- Knockback Protection (Mag -4)
(Tough)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- 2% XPDebtProtection
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Midnight Grasp)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Moment of Glory)
- 7.5% Enhancement(RechargeTime)
(Focused Accuracy)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Physical Perfection)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
- 2.5% (0.04 End/sec) Recovery
- Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Last edited by Mighty on Sun Feb 14, 2010 4:57 pm; edited 1 time in total
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
Re: Dark Melee/Regen for PvP build
I recently updated this thread, FYI.
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
Re: Dark Melee/Regen for PvP build
I enjoyed PvPing yesterday with you on this build. My old toon ICEY-Queen was best as a flyer pecking them off rather than getting caught in their slows and assasin strikes. LOL.
I can see my sonic helping out in PVP with a full team.
Most of the villain PvP and otherwise tend to go with SJ or SS vs flying. There is where if I were to get a set or two with perception bonuses I could get my Piecebringer an excellent shot at downing some villains. The other thing would be using a sniper shot on a dark defender. ...hmmm
I can see my sonic helping out in PVP with a full team.
Most of the villain PvP and otherwise tend to go with SJ or SS vs flying. There is where if I were to get a set or two with perception bonuses I could get my Piecebringer an excellent shot at downing some villains. The other thing would be using a sniper shot on a dark defender. ...hmmm
Sooldwk- Achiever
- Posts : 63
Join date : 2009-10-29
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