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claws/SR -- calling mighty :)

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claws/SR -- calling mighty :) Empty claws/SR -- calling mighty :)

Post by mnm Fri Mar 12, 2010 8:48 pm

Hey Mighty, just thought I'd post a friendly reminder for that build we talked about. Just give me the 'bargain bin' build, no perma-elude, at least for now, we'll tackle that later. Thanks man!
mnm
mnm
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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by Molecular Sat Mar 13, 2010 7:51 am

Here's something for now. Mighty can tweek it later for you


Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
lil ninja: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Strike

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (15) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Focused Fighting

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Endurance/Recharge
  • (9) Luck of the Gambler - Defense/Endurance/Recharge
  • (9) Luck of the Gambler - Recharge Speed
Level 2: Slash

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (23) Crushing Impact - Damage/Recharge
  • (31) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 4: Focused Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Endurance/Recharge
  • (11) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Recharge Speed
Level 6: Spin

  • (A) Obliteration - Chance for Smashing Damage
  • (7) Obliteration - Damage
  • (7) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 8: Swift

  • (A) Run Speed IO
Level 10: Practiced Brawler

  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO
Level 12: Follow Up

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 14: Hurdle

  • (A) Jumping IO
  • (15) Jumping IO
Level 16: Dodge

  • (A) Red Fortune - Defense/Endurance
  • (17) Red Fortune - Defense/Recharge
  • (17) Red Fortune - Endurance/Recharge
  • (23) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense
  • (37) Red Fortune - Endurance
Level 18: Health

  • (A) Numina's Convalescence - Heal/Endurance
  • (19) Numina's Convalescence - Heal/Recharge
  • (19) Numina's Convalescence - Heal/Endurance/Recharge
Level 20: Stamina

  • (A) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod/Accuracy/Recharge
  • (21) Performance Shifter - EndMod/Accuracy
  • (46) Performance Shifter - Chance for +End
Level 22: Quickness

  • (A) Run Speed IO
Level 24: Focus

  • (A) Decimation - Accuracy/Damage
  • (25) Decimation - Damage/Endurance
  • (25) Decimation - Damage/Recharge
  • (43) Decimation - Accuracy/Endurance/Recharge
  • (43) Decimation - Chance of Build Up
Level 26: Eviscerate

  • (A) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 28: Lucky

  • (A) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Endurance/Recharge
  • (29) Luck of the Gambler - Defense/Endurance/Recharge
  • (34) Luck of the Gambler - Recharge Speed
Level 30: Agile

  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Defense/Endurance/Recharge
Level 32: Shockwave

  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
Level 35: Evasion

  • (A) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Endurance/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Luck of the Gambler - Recharge Speed
Level 38: Elude

  • (A) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Endurance/Recharge
  • (39) Red Fortune - Defense/Endurance/Recharge
  • (39) Red Fortune - Defense/Endurance
Level 41: Kick

  • (A) Accuracy IO
Level 44: Tough

  • (A) Steadfast Protection - Resistance/Endurance
  • (45) Steadfast Protection - Resistance/+Def 3%
  • (45) Steadfast Protection - Knockback Protection
  • (45) Titanium Coating - Resistance/Endurance
Level 47: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Endurance/Recharge
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Recharge Speed
Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl

  • (A) Empty
Level 1: Sprint

  • (A) Endurance Reduction IO
Level 2: Rest

  • (A) Recharge Reduction IO
Level 1: Critical Hit
Level 2: Ninja Run

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|E264E2CA249449923152CAA495C92893530B05655E2BD3FE0BDF11EDCB|
|-------------------------------------------------------------------|
Molecular
Molecular
Admin/Co-Founder/Ventrilo & Forum God
Admin/Co-Founder/Ventrilo & Forum God

Posts : 698
Join date : 2009-04-27

Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
claws/SR -- calling mighty :) Left_bar_bleue50/50claws/SR -- calling mighty :) Empty_bar_bleue  (50/50)

https://anarchistsoffreedom.darkbb.com

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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by Mighty Sun Mar 14, 2010 10:09 am

Yeah, sorry about the delay, Ninja. I was planning to make and post the build for you last night, but the wife had a better idea for how I could spend the evening. claws/SR -- calling mighty :) Icon_twisted


I'll get it posted this evening for you, and will do one for something you can afford now, and another for when you decide to work on getting your Elude perma'd.
Mighty
Mighty
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Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by mnm Sun Mar 14, 2010 9:44 pm

muahaha, hey being married (and trying to get preg-o) I know what u mean, a good interruption Wink. cool man, thx
mnm
mnm
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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by Mighty Sun Mar 14, 2010 10:31 pm

Ninja, I spent quite a bit of time working on the builds for you today, and I came to a conclusion that has some good news and some bad news. The bad news is, there is simply no chance in hell that you will ever make your Elude reach a recharge rate in which it can become perma'd, based on all the nerfs the devs have made over the years.

The good news is, even if you could get it to reach that point, it would have cost you over 20 billion influence, so you won't have to worry about dumping that much cash into this toon's build.

The final conclusion I came to caused me to put both builds together. What I have worked out is a way for you to use your Elude as a panic button (much like the way Invuln tanks use their Unstoppable), and progress through the rest of your time with your defenses above the soft cap at a much more reasonable price.

This build is very affordable, really, since it has no purples or anything like that. The Obliteration sets and Gaussian's are somewhat expensive, but the build doesn't have much else that will hurt your finances too much at all.

I wouldn't say that this build is super uber doober or anything like that, but it will be very tough to kill in PvE, it will be very affordable, and it will be great as a boss killer with enough defense and endurance recovery to choke a horse.

Enjoy, and let me know if you need any more help with it.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!</a>

Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(5)
Level 1: Focused Fighting -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(5), Ksmt-EndRdx/Rchg(15), Ksmt-Def/EndRdx/Rchg(17), Ksmt-ToHit+(19)
Level 2: Focused Senses -- RedFtn-Def(A), RedFtn-EndRdx(11), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-EndRdx/Rchg(19)
Level 4: Agile -- RedFtn-Def/EndRdx(A), RedFtn-Def(46), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx(48), RedFtn-Def/Rchg(48)
Level 6: Spin -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(7), Oblit-Acc/Rchg(7), Oblit-%Dam(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11)
Level 8: Follow Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Run-I(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(21)
Level 22: Dodge -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-Def(23), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(25)
Level 24: Quickness -- Run-I(A)
Level 26: Focus -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Dmg/EndRdx(31), Thundr-Acc/Dmg/Rchg(34), Thundr-Dmg/Rchg(34)
Level 28: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37), Oblit-Acc/Dmg/Rchg(39)
Level 30: Lucky -- S'dpty-Def/EndRdx(A), S'dpty-Def(31), S'dpty-Def/Rchg(31), S'dpty-EndRdx/Rchg(33), S'dpty-Def/EndRdx/Rchg(33)
Level 32: Shockwave -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(33), FrcFbk-Rchg/KB(39), FrcFbk-Rchg/EndRdx(39), FrcFbk-Dmg/EndRdx/KB(40), FrcFbk-Rechg%(50)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def(36), RedFtn-EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37)
Level 38: Elude -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
Level 49: Stealth -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
-Mighty
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by Mighty Sun Mar 14, 2010 10:59 pm

By the way, the build Molecular posted is also a good build, but his
will cost you way, way more money to make, and definitely more than you
were saying you wanted to pay. He has about a billion influence worth
of LoTG 7.5's in it, plus the Obliterations and Gaussian's that my
build has, in addition to other expensive LoTG IO's, the Steadfast 3%
defense, Numinas', and a chance for plus end proc from the Performance
Shifter set.

Realistically, Molecular's build is going to cost
you about two billion to build if you pay cash for the whole thing, but
mine will cost as little as 300 million or so, especially if you are
patient at the market and get some help from SG members who may not
need some of the Obliteration and Gaussian sets you need. If you want
to make my build even cheaper, you can replace the Obliteration's with
Multi Strikes, and the Gaussians with something like Adjusted
Targeting, Mako's Bite, or even more Crushing Impact, but I don't
suggest doing that because you will lose enough defense that it will
probably be noticible to your survivability.
Mighty
Mighty
Admin/Co-Founder/and One Sexy Bitch
Admin/Co-Founder/and One Sexy Bitch

Posts : 529
Join date : 2009-04-27

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Post by mnm Mon Mar 15, 2010 8:03 am

i trusted molecular, but that's the thing, money. lol. thanks Mighty, I'll probably be asking for more bargain bin builds as I get around to lvl'ing my other toons (like that son/rad......), but all in due time I guess Smile.
mnm
mnm
Colonel
Colonel

Posts : 46
Join date : 2009-10-29

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claws/SR -- calling mighty :) Empty Re: claws/SR -- calling mighty :)

Post by Mighty Mon Mar 15, 2010 8:34 am

mnm wrote:i trusted molecular, but that's the thing, money. lol. thanks Mighty, I'll probably be asking for more bargain bin builds as I get around to lvl'ing my other toons (like that son/rad......), but all in due time I guess Smile.

It should work out for you. The build I did is very affordable and will put you over the soft cap to all three forms of defense, so you should be able to tear some mishs up.
Mighty
Mighty
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