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Fire/Rad
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Fire/Rad
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FireRad: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Char -- UbrkCons-Hold/Rchg:50(A), UbrkCons-Acc/Hold/Rchg:50(3), UbrkCons-Acc/Rchg:50(7), UbrkCons-EndRdx/Hold:50(13), UbrkCons-Dam%:50(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-Rchg:50(46)
Level 2: Fire Cages -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(3), Posi-Dmg/Rchg:50(7), Posi-Acc/Dmg/EndRdx:50(13), Posi-Dam%:50(34)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(5), P'Shift-Acc/Rchg:50(9), P'Shift-EndMod/Acc:50(15), P'Shift-End%:50(37)
Level 6: Swift -- Run-I:50(A), Run-I:50(40)
Level 8: Hot Feet -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(9), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(46)
Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(11)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(46), LkGmblr-EndRdx/Rchg:50(50)
Level 16: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17), Zephyr-ResKB:50(17)
Level 18: Health -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(19), Numna-Heal/Rchg:50(19), Numna-Heal/EndRdx/Rchg:50(31)
Level 20: Stamina -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(21), P'Shift-Acc/Rchg:50(21), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(36)
Level 22: Radiation Infection -- LdyGrey-DefDeb/Rchg:50(A), LdyGrey-DefDeb/Rchg/EndRdx:50(23), LdyGrey-Rchg/EndRdx:50(23), LdyGrey-DefDeb/EndRdx:50(36), LdyGrey-%Dam:50(36)
Level 24: Lingering Radiation -- EndRdx-I:50(A), EndRdx-I:50(25), ImpSwft-Dam%:30(25), Slow-I:50(45)
Level 26: Flashfire -- Amaze-EndRdx/Stun:50(A), Amaze-Stun/Rchg:50(27), Amaze-Acc/Stun/Rchg:50(27), Amaze-Acc/Rchg:50(45), Amaze-ToHitDeb%:50(50)
Level 28: Choking Cloud -- EndRdx-I:50(A), EndRdx-I:50(29), G'Wdw-Dam%:50(29), NrncSD-Dam%:30(37), Lock-%Hold:30(43)
Level 30: Mutation -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Fire Imps -- S'bndAl-Dmg/Rchg:50(A), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Acc/Rchg:50(33), S'bndAl-Build%:50(33), ExRmnt-+Res(Pets):50(34)
Level 35: Recall Friend -- RechRdx-I:50(A)
Level 38: EM Pulse -- G'Wdw-Acc/Rchg:50(A), G'Wdw-EndRdx/Hold:50(39), G'Wdw-Acc/EndRdx:50(39), G'Wdw-Acc/Hold/Rchg:50(39), G'Wdw-Dam%:50(40)
Level 41: Fallout -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Acc/Dmg/EndRdx:50(42), Posi-Dam%:50(43)
Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 47: Power Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Build%:40(50)
Level 49: Power Boost -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Containment
FireRad: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Char -- UbrkCons-Hold/Rchg:50(A), UbrkCons-Acc/Hold/Rchg:50(3), UbrkCons-Acc/Rchg:50(7), UbrkCons-EndRdx/Hold:50(13), UbrkCons-Dam%:50(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-Rchg:50(46)
Level 2: Fire Cages -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(3), Posi-Dmg/Rchg:50(7), Posi-Acc/Dmg/EndRdx:50(13), Posi-Dam%:50(34)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(5), P'Shift-Acc/Rchg:50(9), P'Shift-EndMod/Acc:50(15), P'Shift-End%:50(37)
Level 6: Swift -- Run-I:50(A), Run-I:50(40)
Level 8: Hot Feet -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(9), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(46)
Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(11)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(46), LkGmblr-EndRdx/Rchg:50(50)
Level 16: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17), Zephyr-ResKB:50(17)
Level 18: Health -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(19), Numna-Heal/Rchg:50(19), Numna-Heal/EndRdx/Rchg:50(31)
Level 20: Stamina -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(21), P'Shift-Acc/Rchg:50(21), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(36)
Level 22: Radiation Infection -- LdyGrey-DefDeb/Rchg:50(A), LdyGrey-DefDeb/Rchg/EndRdx:50(23), LdyGrey-Rchg/EndRdx:50(23), LdyGrey-DefDeb/EndRdx:50(36), LdyGrey-%Dam:50(36)
Level 24: Lingering Radiation -- EndRdx-I:50(A), EndRdx-I:50(25), ImpSwft-Dam%:30(25), Slow-I:50(45)
Level 26: Flashfire -- Amaze-EndRdx/Stun:50(A), Amaze-Stun/Rchg:50(27), Amaze-Acc/Stun/Rchg:50(27), Amaze-Acc/Rchg:50(45), Amaze-ToHitDeb%:50(50)
Level 28: Choking Cloud -- EndRdx-I:50(A), EndRdx-I:50(29), G'Wdw-Dam%:50(29), NrncSD-Dam%:30(37), Lock-%Hold:30(43)
Level 30: Mutation -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Fire Imps -- S'bndAl-Dmg/Rchg:50(A), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Acc/Rchg:50(33), S'bndAl-Build%:50(33), ExRmnt-+Res(Pets):50(34)
Level 35: Recall Friend -- RechRdx-I:50(A)
Level 38: EM Pulse -- G'Wdw-Acc/Rchg:50(A), G'Wdw-EndRdx/Hold:50(39), G'Wdw-Acc/EndRdx:50(39), G'Wdw-Acc/Hold/Rchg:50(39), G'Wdw-Dam%:50(40)
Level 41: Fallout -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Acc/Dmg/EndRdx:50(42), Posi-Dam%:50(43)
Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 47: Power Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Build%:40(50)
Level 49: Power Boost -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Containment
Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
Re: Fire/Rad
- Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Molecular- Admin/Co-Founder/Ventrilo & Forum God
- Posts : 698
Join date : 2009-04-27
Character sheet
Character Name: Molecular
Archtype: Blaster
Level:
(50/50)
SO Fir/rad build
I don't remeber who asked for the fir/rad build last night but I know someone did. Here is a straight lvling build. It is actually the first build I ever used and it was a very solid SO build for the toon. I threw mutation in at the end, but it can be swapped with a power of your choice. The next post is my plan for my fir/rad after I get done respecing him.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Char Acc(A), Dmg(43), Dmg(46), Hold(48)
Level 1: Radiant Aura RechRdx(A), Heal(3), EndRdx(15), Heal(34), Heal(34), RechRdx(34)
Level 2: Fire Cages Acc(A), Dmg(3), Dmg(7), Acc(31), EndRdx(37)
Level 4: Accelerate Metabolism RechRdx(A), RechRdx(5), RechRdx(5), EndMod(7), EndMod(15), EndMod(17)
Level 6: Combat Jumping EndRdx(A)
Level 8: Hot Feet EndRdx(A), EndRdx(9), EndRdx(9), Acc(17), Dmg(37), Dmg(37)
Level 10: Enervating Field EndRdx(A), EndRdx(11), EndRdx(11)
Level 12: Flashfire RechRdx(A), Acc(13), RechRdx(13), Acc(36), RechRdx(40)
Level 14: Super Jump Jump(A)
Level 16: Hurdle Jump(A)
Level 18: Cinders RechRdx(A), RechRdx(19), Acc(19), RechRdx(31), Acc(42)
Level 20: Health Heal(A), Heal(21), Heal(21)
Level 22: Stamina EndMod(A), EndMod(23), EndMod(23)
Level 24: Lingering Radiation RechRdx(A), RechRdx(25), Acc(25), RechRdx(43), Acc(46)
Level 26: Radiation Infection EndRdx(A), EndRdx(27), EndRdx(27)
Level 28: Choking Cloud EndRdx(A), EndRdx(29), EndRdx(29), Hold(43), Hold(50)
Level 30: Acrobatics EndRdx(A), EndRdx(31)
Level 32: Fire Imps Dmg(A), Dmg(33), Dmg(33), RechRdx(33)
Level 35: Hasten RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: EM Pulse RechRdx(A), RechRdx(39), RechRdx(39), Acc(39), Acc(40), Hold(40)
Level 41: Conserve Power RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability EndRdx(A), ResDam(45), ResDam(45), EndRdx(45), ResDam(46)
Level 47: Power Boost RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Mutation RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
------------
Set Bonuses:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Here is my plan for Kharner. This is my first 50, and I think I have a few of the bugs worked out in him. Not that there truely were bugs in a perfection, lol.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Kharner: Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(48)
Level 1: Radiant Aura Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal(42), Dct'dW-Rchg(43), Dct'dW-Heal/Rchg(43)
Level 2: Fire Cages Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(40)
Level 4: Accelerate Metabolism EnManip-EndMod(A), EnManip-EndMod/Rchg(5), RechRdx-I(5), RechRdx-I(37), Zephyr-Travel(37), Zephyr-Travel/EndRdx(37)
Level 6: Hasten RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Hot Feet Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(17), Oblit-%Dam(17), Armgdn-Dam%(36)
Level 10: Enervating Field EndRdx-I(A), EndRdx-I(11), EndRdx-I(11)
Level 12: Flashfire Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(15)
Level 14: Super Speed EndRdx-I(A)
Level 16: Hurdle Jump-I(A)
Level 18: Health Numna-Heal(A), Numna-Regen/Rcvry+(19), Mrcl-Rcvry+(19), RgnTis-Regen+(36)
Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(25)
Level 22: Cinders BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(23), BasGaze-Rchg/Hold(23), BasGaze-EndRdx/Rchg/Hold(25)
Level 24: Lingering Radiation Acc-I(A), Acc-I(50), RechRdx-I(50)
Level 26: Radiation Infection DarkWD-Rchg/EndRdx(A), DarkWD-ToHitDeb(27), DarkWD-ToHitDeb/Rchg(27), DarkWD-ToHitdeb/Rchg/EndRdx(34)
Level 28: Choking Cloud BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-EndRdx/Rchg/Hold(31), Lock-%Hold(34), Lock-EndRdx/Rchg/Hold(34)
Level 30: Mutation RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Fire Imps C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33)
Level 35: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), Krma-ResKB(50)
Level 38: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Conserve Power RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Temp Invulnerability TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), Aegis-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResKB(46)
Level 47: Power Boost RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Maneuvers LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
6% DamageBuff(Smashing)
6% DamageBuff(Lethal)
6% DamageBuff(Fire)
6% DamageBuff(Cold)
6% DamageBuff(Energy)
6% DamageBuff(Negative)
6% DamageBuff(Toxic)
6% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
14.6% Defense(Energy)
14.6% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
11.1% Defense(Ranged)
3% Defense(AoE)
4% Enhancement(Heal)
82.5% Enhancement(RechargeTime)
33% Enhancement(Accuracy)
5% FlySpeed
64.9 HP (6.38%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -
Knockup (Mag -
MezResist(Sleep) 2.2%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
25% (0.42 End/sec) Recovery
22% (0.93 HP/sec) Regeneration
5.36% Resistance(Fire)
5.36% Resistance(Cold)
5% RunSpeed
------------
Set Bonuses:
Basilisk's Gaze
(Char)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Doctored Wounds
(Radiant Aura)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Positron's Blast
(Fire Cages)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Energy Manipulator
(Accelerate Metabolism)
1.5% (0.03 End/sec) Recovery
Blessing of the Zephyr
(Accelerate Metabolism)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Obliteration
(Hot Feet)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Absolute Amazement
(Flashfire)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
12% (0.51 HP/sec) Regeneration
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
19.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
Basilisk's Gaze
(Cinders)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Radiation Infection)
15.3 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime)
Basilisk's Gaze
(Choking Cloud)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Lockdown
(Choking Cloud)
3% DamageBuff(All)
Call to Arms
(Fire Imps)
2.5% (0.04 End/sec) Recovery
15.3 HP (1.5%) HitPoints
6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
10% (0.42 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Karma
(Combat Jumping)
Knockback Protection (Mag -4)
Basilisk's Gaze
(EM Pulse)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Titanium Coating
(Temp Invulnerability)
MezResist(Sleep) 2.2%
15.3 HP (1.5%) HitPoints
Steadfast Protection
(Temp Invulnerability)
1.5% (0.03 End/sec) Recovery
3% Defense(All)
Knockback Protection (Mag -4)
Luck of the Gambler
(Maneuvers)
7.5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Char Acc(A), Dmg(43), Dmg(46), Hold(48)
Level 1: Radiant Aura RechRdx(A), Heal(3), EndRdx(15), Heal(34), Heal(34), RechRdx(34)
Level 2: Fire Cages Acc(A), Dmg(3), Dmg(7), Acc(31), EndRdx(37)
Level 4: Accelerate Metabolism RechRdx(A), RechRdx(5), RechRdx(5), EndMod(7), EndMod(15), EndMod(17)
Level 6: Combat Jumping EndRdx(A)
Level 8: Hot Feet EndRdx(A), EndRdx(9), EndRdx(9), Acc(17), Dmg(37), Dmg(37)
Level 10: Enervating Field EndRdx(A), EndRdx(11), EndRdx(11)
Level 12: Flashfire RechRdx(A), Acc(13), RechRdx(13), Acc(36), RechRdx(40)
Level 14: Super Jump Jump(A)
Level 16: Hurdle Jump(A)
Level 18: Cinders RechRdx(A), RechRdx(19), Acc(19), RechRdx(31), Acc(42)
Level 20: Health Heal(A), Heal(21), Heal(21)
Level 22: Stamina EndMod(A), EndMod(23), EndMod(23)
Level 24: Lingering Radiation RechRdx(A), RechRdx(25), Acc(25), RechRdx(43), Acc(46)
Level 26: Radiation Infection EndRdx(A), EndRdx(27), EndRdx(27)
Level 28: Choking Cloud EndRdx(A), EndRdx(29), EndRdx(29), Hold(43), Hold(50)
Level 30: Acrobatics EndRdx(A), EndRdx(31)
Level 32: Fire Imps Dmg(A), Dmg(33), Dmg(33), RechRdx(33)
Level 35: Hasten RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: EM Pulse RechRdx(A), RechRdx(39), RechRdx(39), Acc(39), Acc(40), Hold(40)
Level 41: Conserve Power RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability EndRdx(A), ResDam(45), ResDam(45), EndRdx(45), ResDam(46)
Level 47: Power Boost RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Mutation RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
------------
Set Bonuses:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Here is my plan for Kharner. This is my first 50, and I think I have a few of the bugs worked out in him. Not that there truely were bugs in a perfection, lol.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Kharner: Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(48)
Level 1: Radiant Aura Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal(42), Dct'dW-Rchg(43), Dct'dW-Heal/Rchg(43)
Level 2: Fire Cages Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(40)
Level 4: Accelerate Metabolism EnManip-EndMod(A), EnManip-EndMod/Rchg(5), RechRdx-I(5), RechRdx-I(37), Zephyr-Travel(37), Zephyr-Travel/EndRdx(37)
Level 6: Hasten RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Hot Feet Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(17), Oblit-%Dam(17), Armgdn-Dam%(36)
Level 10: Enervating Field EndRdx-I(A), EndRdx-I(11), EndRdx-I(11)
Level 12: Flashfire Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(15)
Level 14: Super Speed EndRdx-I(A)
Level 16: Hurdle Jump-I(A)
Level 18: Health Numna-Heal(A), Numna-Regen/Rcvry+(19), Mrcl-Rcvry+(19), RgnTis-Regen+(36)
Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(25)
Level 22: Cinders BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(23), BasGaze-Rchg/Hold(23), BasGaze-EndRdx/Rchg/Hold(25)
Level 24: Lingering Radiation Acc-I(A), Acc-I(50), RechRdx-I(50)
Level 26: Radiation Infection DarkWD-Rchg/EndRdx(A), DarkWD-ToHitDeb(27), DarkWD-ToHitDeb/Rchg(27), DarkWD-ToHitdeb/Rchg/EndRdx(34)
Level 28: Choking Cloud BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-EndRdx/Rchg/Hold(31), Lock-%Hold(34), Lock-EndRdx/Rchg/Hold(34)
Level 30: Mutation RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Fire Imps C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33)
Level 35: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), Krma-ResKB(50)
Level 38: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Conserve Power RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Temp Invulnerability TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), Aegis-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResKB(46)
Level 47: Power Boost RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Maneuvers LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
6% DamageBuff(Smashing)
6% DamageBuff(Lethal)
6% DamageBuff(Fire)
6% DamageBuff(Cold)
6% DamageBuff(Energy)
6% DamageBuff(Negative)
6% DamageBuff(Toxic)
6% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
14.6% Defense(Energy)
14.6% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
11.1% Defense(Ranged)
3% Defense(AoE)
4% Enhancement(Heal)
82.5% Enhancement(RechargeTime)
33% Enhancement(Accuracy)
5% FlySpeed
64.9 HP (6.38%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -
Knockup (Mag -
MezResist(Sleep) 2.2%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
25% (0.42 End/sec) Recovery
22% (0.93 HP/sec) Regeneration
5.36% Resistance(Fire)
5.36% Resistance(Cold)
5% RunSpeed
------------
Set Bonuses:
Basilisk's Gaze
(Char)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Doctored Wounds
(Radiant Aura)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Positron's Blast
(Fire Cages)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Energy Manipulator
(Accelerate Metabolism)
1.5% (0.03 End/sec) Recovery
Blessing of the Zephyr
(Accelerate Metabolism)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Obliteration
(Hot Feet)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Absolute Amazement
(Flashfire)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
12% (0.51 HP/sec) Regeneration
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
19.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
Basilisk's Gaze
(Cinders)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Radiation Infection)
15.3 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime)
Basilisk's Gaze
(Choking Cloud)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Lockdown
(Choking Cloud)
3% DamageBuff(All)
Call to Arms
(Fire Imps)
2.5% (0.04 End/sec) Recovery
15.3 HP (1.5%) HitPoints
6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
10% (0.42 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Karma
(Combat Jumping)
Knockback Protection (Mag -4)
Basilisk's Gaze
(EM Pulse)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Titanium Coating
(Temp Invulnerability)
MezResist(Sleep) 2.2%
15.3 HP (1.5%) HitPoints
Steadfast Protection
(Temp Invulnerability)
1.5% (0.03 End/sec) Recovery
3% Defense(All)
Knockback Protection (Mag -4)
Luck of the Gambler
(Maneuvers)
7.5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Kharner- Admin/Colonel
- Posts : 142
Join date : 2009-04-27
Re: Fire/Rad
Gotta love the Fire/Rad. Now that I have transferred mine over to Virtue, it'll be time to go through and rebuild him soon and IO him out with all his bonuses.
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
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