Vent status
AR/DEV PvP build
AR/DEV PvP build
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Mighty - Arsenal: Level 50 Technology Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Burst -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(9), Enf'dOp-Acc/Immob(11)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(15)
Level 4: Caltrops -- RechRdx-I(A)
Level 6: M30 Grenade -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(17), FrcFbk-Rchg/KB(17), FrcFbk-Rchg/EndRdx(19), FrcFbk-Rechg%(19), FrcFbk-Dmg/EndRdx/KB(21)
Level 8: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(21)
Level 10: Targeting Drone -- EndRdx-I(A), EndRdx-I(23), ToHit-I(23), Rec'dRet-ToHit/Rchg(25), Rec'dRet-Pcptn(46)
Level 12: Sniper Rifle -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(25), ExtrmM-Acc/ActRdx/Rng(27), ExtrmM-Dmg/ActRdx/Rchg(27), ExtrmM-Dmg/EndRdx/Rchg(29), ExtrmM-Acc/Rng/Rchg(29)
Level 14: Super Jump -- EndRdx-I(A), ULeap-Stlth(31)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(33)
Level 22: Boxing -- Acc-I(A)
Level 24: Cloaking Device -- EndRdx-I(A), DefBuff-I(33), Krma-ResKB(33), Ksmt-ToHit+(34)
Level 26: Flamethrower -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43)
Level 28: Smoke Grenade -- Acc-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 32: Trip Mine -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39), RctvArm-EndRdx(39), S'fstPrt-ResDam/Def+(39)
Level 38: Weave -- DefBuff-I(A), EndRdx-I(40), Krma-ResKB(40)
Level 41: Snow Storm -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42), Slow-I(42)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def(45), RedFtn-EndRdx(45), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(46), RedFtn-Def/EndRdx/Rchg(46)
Level 47: Hoarfrost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48), Heal-I(48), Heal-I(50)
Level 49: Hibernate -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
------------
Set Bonus Totals:
------------
Set Bonuses:
Entropic Chaos
(Burst)
(Web Grenade)
(Slug)
(M30 Grenade)
(Combat Jumping)
(Combat Jumping)
(Targeting Drone)
(Sniper Rifle)
(Stamina)
(Cloaking Device)
(Flamethrower)
(Trip Mine)
(Tough)
(Tough)
(Weave)
(Frozen Armor)
http://www.cohplanner.com/
Click this DataLink to open the build!
Mighty - Arsenal: Level 50 Technology Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Burst -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(9), Enf'dOp-Acc/Immob(11)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(15)
Level 4: Caltrops -- RechRdx-I(A)
Level 6: M30 Grenade -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(17), FrcFbk-Rchg/KB(17), FrcFbk-Rchg/EndRdx(19), FrcFbk-Rechg%(19), FrcFbk-Dmg/EndRdx/KB(21)
Level 8: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(21)
Level 10: Targeting Drone -- EndRdx-I(A), EndRdx-I(23), ToHit-I(23), Rec'dRet-ToHit/Rchg(25), Rec'dRet-Pcptn(46)
Level 12: Sniper Rifle -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(25), ExtrmM-Acc/ActRdx/Rng(27), ExtrmM-Dmg/ActRdx/Rchg(27), ExtrmM-Dmg/EndRdx/Rchg(29), ExtrmM-Acc/Rng/Rchg(29)
Level 14: Super Jump -- EndRdx-I(A), ULeap-Stlth(31)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(33)
Level 22: Boxing -- Acc-I(A)
Level 24: Cloaking Device -- EndRdx-I(A), DefBuff-I(33), Krma-ResKB(33), Ksmt-ToHit+(34)
Level 26: Flamethrower -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43)
Level 28: Smoke Grenade -- Acc-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 32: Trip Mine -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39), RctvArm-EndRdx(39), S'fstPrt-ResDam/Def+(39)
Level 38: Weave -- DefBuff-I(A), EndRdx-I(40), Krma-ResKB(40)
Level 41: Snow Storm -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42), Slow-I(42)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def(45), RedFtn-EndRdx(45), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(46), RedFtn-Def/EndRdx/Rchg(46)
Level 47: Hoarfrost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48), Heal-I(48), Heal-I(50)
Level 49: Hibernate -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
------------
Set Bonus Totals:
- 6.5% DamageBuff(Smashing)
- 6.5% DamageBuff(Lethal)
- 6.5% DamageBuff(Fire)
- 6.5% DamageBuff(Cold)
- 6.5% DamageBuff(Energy)
- 6.5% DamageBuff(Negative)
- 6.5% DamageBuff(Toxic)
- 6.5% DamageBuff(Psionic)
- 11.4% Defense(Smashing)
- 11.4% Defense(Lethal)
- 8% Defense(Fire)
- 8% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 11.4% Defense(Melee)
- 9.88% Defense(Ranged)
- 13% Defense(AoE)
- 2.25% Max End
- 28.8% Enhancement(RechargeTime)
- 3% Enhancement(Immobilize)
- 25% Enhancement(Accuracy)
- 14% FlySpeed
- 40.7 HP (3.37%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.75%
- MezResist(Immobilize) 3.3%
- MezResist(Terrorized) 2.75%
- 20% Perception
- 8.5% (0.14 End/sec) Recovery
- 30% (1.51 HP/sec) Regeneration
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 5% Resistance(Negative)
- 14% RunSpeed
------------
Set Bonuses:
Entropic Chaos
(Burst)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Web Grenade)
- 3% Enhancement(Immobilize)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
(Slug)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(M30 Grenade)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- MezResist(Terrorized) 2.75%
- 10% (0.5 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Targeting Drone)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 20% Perception
(Sniper Rifle)
- 1.5% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- 2% DamageBuff(All)
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Cloaking Device)
- Knockback Protection (Mag -4)
(Flamethrower)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Trip Mine)
- 10% (0.5 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Tough)
- 3% Defense(All)
(Weave)
- Knockback Protection (Mag -4)
(Frozen Armor)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
- Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Mighty- Admin/Co-Founder/and One Sexy Bitch
- Posts : 529
Join date : 2009-04-27
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